pyLinuxWheel
Proton
pyLinuxWheel | Proton | |
---|---|---|
7 | 1,448 | |
- | 22,711 | |
- | 1.0% | |
- | 9.5 | |
- | 6 days ago | |
C++ | ||
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pyLinuxWheel
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F1 22 with Logitech G27 and Force Feedback fully working
According to the readme, if we don't want to run with sudo we can put 99-logitech-wheel-perms.rules file into /usr/lib/udev/rules.d/ ourselves (you will need to sudo steamos-readonly disable before copying that, so probably expect it to break post-update). As far as I can tell that's the only thing it actually needs root permissions for.
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Current Logitech | Thrustmaster racing wheels with Steam/Proton and Dirt Rally 2.0 or any other game
Ubuntu 20.4 - Works out the box, confirmed with pyLinuxwheel and oversteer , 'Dirt' and 'Dirt 4' (native games)
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Current state of SimRacing in Linux (Updated to 2022-2)
PyLinuxWheel: Logitech steering wheels (DFGT, DFPRO, G25, G27, G29 and G920) have good support in our system. With this utility we can easily change the degrees of rotation.
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Sim racing in Linux 2021 an update
PyLinuxWheel: Currently it supports a lot of Logitech Steering Wheels (from very old Steering Wheels like WingMan Formula to newer like G29 and G920) , it has more functionalities like set Force Feedback, combine pedals, export and import profiles, test pedals, set range, etc. Also, it is very easy to install as it has Appimage and deb packages.
- I want to get back into racing games, looking for suggestions on a compatible game and wheel.
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Any free games that work with logitech G920?
-PyLinuxWheel by u/OdinTdh : https://gitlab.com/OdinTdh/pyLinuxWheel
Proton
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A New Era for Mixed Reality
The "Metaverse" is a complete joke, and among gamers, Valve has a way better reputation than Meta. Why would they want to dilute that brand?
They already have their own platform (Steam), OS (SteamOS), VR headset (Index), their own Windows translation layer (Proton, https://github.com/ValveSoftware/Proton), their own partnership with cloud gaming (Steam Cloud Play using GeForce Now , https://partner.steamgames.com/doc/features/cloudgaming), etc.
IMO: As someone with thousands of games on Steam, there's no way in hell I'd want that linked to Facebook. I think they eventually removed the requirement to have a FB account to use a Quest, but they still require a Meta account. Yuck.
This reeks of Facebook recognizing the Metaverse as the failure that it was and opening it up because it's no longer relevant...
- Kerbal Space Program 2 is not playable on Linux with Proton
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Proton, a fast and lightweight alternative to Apache Flink
Or Valve's Proton[0], a tool for playing Windows games on Linux.
https://github.com/ValveSoftware/Proton
- Proton 8.0-5 (Valve/ValveSoftware/Steam/SteamPlay/Wine/WineHQ/Linux/VideoGame)
- Red Dead Redemption not working
- Cyberpunk Issues
- Updated my citybuilder Trappist, switched to Vulkan, is anyone still dependent on OpenGL?
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NTFS messes up
Did you mount it with the correct flags?
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How do I use multiple hard drives on Kubuntu for steam?
there is a hack to try and use your existing windows game install from an NTFS drive, but i don't recommend it as steam will try to save file names that are not allowed on NTFS...plus ext4 is faster.
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Game crashes within 10 seconds of launching unless I reinstall from scratch
From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub, Steam Community, and the DXVK GitHub page.
What are some alternatives?
oversteer - Steering Wheel Manager for GNU/Linux
lutris - Lutris desktop client
new-lg4ff - Experimental Logitech force feedback module for Linux
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
hid-tmff2 - Linux kernel module for Thrustmaster T300RS, T248 and (experimental) TX and TS-XW wheels
dxvk-async
vdrift - VDrift source code
mf-install - Media Foundation workaround for Wine
hid-fanatecff - Driver to support FANATEC input devices, in particular ForceFeedback of various wheel-bases
yuzu - Nintendo Switch emulator
t150_driver - Linux driver for Thrustmaster T150 Steering Wheel USB
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]