proptest
log
proptest | log | |
---|---|---|
15 | 28 | |
1,588 | 2,069 | |
2.1% | 2.4% | |
8.3 | 8.6 | |
2 months ago | about 2 months ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
proptest
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What Are The Rust Crates You Use In Almost Every Project That They Are Practically An Extension of The Standard Library?
proptest: Property-based testing with random input generation.
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Iterating on Testing in Rust
Isn't proptest something that could handle this?
https://github.com/proptest-rs/proptest
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Proptest strategies the hard way
Proptest is a Rust crate for property-based testing. Recently I wanted/needed to manually implement a proptest strategy for my own type, and I realized that there is not that much material on how to do it. So I wrote a post where I tried to describe what I learned. It's a bit niche, but I hope that someone at some point will find it useful.
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Generating combinatorial test cases
Take a look at proptest.
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How to express Contracts in Rust?
Yes exactly, you can also add to this fuzzing and property based testing.
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The birth of a package manager [written in Rust :)]
proptest is great! It generates random input data according to some rules, and if the input fails it saves random seed into a file so that failing inputs are guaranteed to be tested on the subsequent runs (as well as new random inputs). It also doesn't immediately stop on fail but tries to find a minimal failing input first.
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Hey Rustaceans! Got a question? Ask here (11/2023)!
The only other crate I could find is proptest, but it looks a lot more complicated, and I don't know if lets you skip the shrinking step as quickcheck does. I've been reading the book and going through the docs, but a quick answer would be appreciated.
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Announcing Proptest 1.1.0
We just released proptest 1.1.0, a property-testing framework for Rust. Proptest has recently found new maintainers, and this marks the first new release of proptest in ~2 years.
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Hey Rustaceans! Got a question? Ask here! (32/2022)!
Hi, I'm working on a fuzzer, that fuzzes APIs based on OpenAPI specification. I'd like to implement shrinking. It means that when an interesting input (for the API) is found, I'd like to create the smallest possible input that still causes the same behaviour of the API. I'd like to implement a payload generation via proptest, because it already has the shrinking ability. I'm having issues implementing the JSON object as a proptest strategy. Here is what I tried so far. I explained it in a detail in stackoverflow question but it did not reach many people. Thanks for your help!
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Which Mutex to use in this case (independent tasks, partially under contention)
Third, if you're opting out of a compile-time safety guarantee in the name of performance, test heavily (high-coverage unit tests, property testing, fuzzing, differential fuzzing, etc.) and make use of tools like Loom and Miri's runtime data race detector for unsafe code, which can catch stuff that is beyond the scope of the compiler's guarantees.
log
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What Are The Rust Crates You Use In Almost Every Project That They Are Practically An Extension of The Standard Library?
log: Logging interface with various levels.
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How easy is it to swap out your async runtime?
Depends on your logging crate. log does not depend on any async runtime.
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log is going to bump msrv to 1.60
See the corresponing PR: https://github.com/rust-lang/log/pull/543
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Rust and its friendly crates: Don't miss out on them!
log
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Colorful logging with pizzazz!
It's a for-fun project that provides a configurable implementation for the log crate. This language and community is awesome, and I hope some of you get a kick out of this!
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Ergonomic logging?
Firstly I would start by taking a look at how crates using log actually resolve this. Particularly the set_boxed_logger which simply calls Box::leak.
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Logging Crate for CLI?
You might want to look at log and simple_log.
- Hey Rustaceans! Got a question? Ask here! (36/2022)!
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Rust playground on iOS
4) Another route that I tried is to develop a simple terminal app using SwiftUI with a Xcode project to build that app + link against a Rust library compiled for iOS with the actual logic. I used swift-bridge for this and it works really well, to the point where I have a custom logger that you can simply use the print stuff to SwiftUI from Rust using the log crate. Once I have a bit more time, I will probably try figuring out how to clean this up a bit more.
What are some alternatives?
quickcheck - Automated property based testing for Rust (with shrinking).
slog - Structured, contextual, extensible, composable logging for Rust
afl.rs - 🐇 Fuzzing Rust code with American Fuzzy Lop
tracing - Application level tracing for Rust.
trust - Travis CI and AppVeyor template to test your Rust crate on 5 architectures and publish binary releases of it for Linux, macOS and Windows
log4rs - A highly configurable logging framework for Rust
tarpaulin - A code coverage tool for Rust projects
rust-simple_logger - A rust logger that prints all messages with a readable output format.
Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
env_logger - A logging implementation for `log` which is configured via an environment variable.
polish - Testing Framework for Rust
async-anyhow-logger - An easy crate for catching anyhow errors from an asynchronous function, and passing them to your logger