engine
newton-fractal
engine | newton-fractal | |
---|---|---|
1 | 4 | |
11 | 98 | |
- | - | |
10.0 | 3.6 | |
about 1 year ago | almost 2 years ago | |
TypeScript | TypeScript | |
GNU General Public License v3.0 only | - |
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engine
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Sharing my biggest project
Renderer source code: https://github.com/projection-engine/engine
newton-fractal
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[Media] I made a website to demonstrate performance difference in fractal rendering with JS, rust-wasm, rust-wasm + SIMDs, rust-wasm + SIMDs + multithreading
edit Oh, it looks like the program spawns workers in typescript. Has anyone had any luck spawning workers from rust?
What are some alternatives?
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
parametric_surfaces - Parametric surfaces drawn using the Rust + WASM toolchain with WebGL, React, and TypeScript.
redcube - JS renderer based on GLTF to WebGPU or WebGL backends.
virtual-background - Demo on adding virtual background to a live video stream in the browser
pdx-tools - View maps, graphs, and tables of your save and compete in a casual, evergreen leaderboard of EU4 achievement speed runs. Upload and share your save with the world.
Ashes - WebGL2.0 3D Engine - Global Illumination - RayTracing
LayaAir - LayaAir is a fully platform rendering engine with rich 2D/3D rendering capabilities and a mature integrated development platform
threeify - A Typescript 3D library loosely based on three.js
2022-portfolio
typesl - Typescript to GLSL transpiler