programming-with-ada VS Honki-Tonks-Zivilisationen

Compare programming-with-ada vs Honki-Tonks-Zivilisationen and see what are their differences.

programming-with-ada

A guide for learning about the Ada Programming Language. (by pyjarrett)
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programming-with-ada Honki-Tonks-Zivilisationen
8 10
18 17
- -
6.7 9.0
almost 2 years ago 13 days ago
Python Ada
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

programming-with-ada

Posts with mentions or reviews of programming-with-ada. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-25.
  • yet another Ada web site?
    8 projects | /r/ada | 25 Aug 2022
  • Is it worth it to learn Ada in 2022? And how do I learn it?
    4 projects | /r/ada | 7 Jun 2022
    I wrote up a bunch of stuff about it
  • May 2022 What Are You Working On?
    12 projects | /r/ada | 1 May 2022
    I am writing an article for Programming with Ada showing how to send an IMCP using just the Ada standard library and writing your own bindings to C. This is a port of program I wrote in C++.
  • Request for comments: an idea for a central repository of knowledge and resources for Ada
    7 projects | /r/ada | 25 Mar 2022
    I have one already for my own Ada notes, but it doesn't autogenerate. Sphinx allows arbitrarily complex tables, while also providing the ability to generate the documentation and keep it locally, which would be important for people on isolated/proprietary/military networks. It would be interesting to have a site generated by a crate in Alire, so you could download and run it locally as needed.
  • How to get into the Ada world
    1 project | /r/ada | 7 Feb 2022
    There's also: - http://learn.adacore.com - https://pyjarrett.github.io/programming-with-ada/ - https://en.wikibooks.org/wiki/Ada_Programming - The video's not available yet, but this might be useful: https://fosdem.org/2022/schedule/event/ada_outsiders_guide/
  • What Did You Work On in 2021?
    15 projects | /r/ada | 30 Dec 2021
    I also did a few things: - Wrote an online e-book about Ada - Septum - context-based source code search for multi-million line codebases (I use this nearly every day at work. It's being submitted as my Ada crate of the year. - dir_iterators - library similar to the incredible walkdir. - project_indicators - library for spinners and progress bars. - trendy_terminal - library for cross-platform terminal setup, VT100 support, and GNU readline-like behavior. - trendy_test - library for simple unit testing, which runs tests in parallel. - Ada Ray Tracer - an Ada port of Ray Tracing in One Weekend. - dirs_to_graphviz - Make graphviz files from directory trees. - rst_tables - a tool to draw RST table outlines.
  • Why Is C Faster Than Java (2009)
    8 projects | news.ycombinator.com | 26 Dec 2021
    > say, Ada programmers.

    I stand summoned.

    > Unfortunately, none of them ever seem to show up.

    We do from time to time, but people assume our language is dead (it isn't). I learned it last year and I've been very impressed by how simple it is, given the speed you get with it.

    It was a "big language" at the time, but now it's a language smaller than Rust or C++ which offers good performance with straightforward syntax.

    Ada has inline assembly, easy usage of compiler intrinsics, dead-simple binding to C, built-in multi-tasking (which includes CPU pinning), a good standard library, RAII, and real honest-to-goodness built-in, not-null-terminated strings. It's a compiled language, so you get good speed in general, but the built-in concurrency really does help work which can be split up. Ada 202x is getting even finer grained parallelism (parallel for-loops) in the language itself to even further help this.

    - https://learn.adacore.com/

    - https://github.com/pyjarrett/programming-with-ada

    - https://en.wikibooks.org/wiki/Ada_Programming

Honki-Tonks-Zivilisationen

Posts with mentions or reviews of Honki-Tonks-Zivilisationen. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-01.
  • March 2023 What Are You Working On?
    4 projects | /r/ada | 1 Mar 2023
    Added prototype for tooltips. Text scaling and positioning system revised. Saved user settings and databases are now checked for correctness before importing and, if necessary, are not imported. Error and diagnostic system expanded. Added a general system for determining which part of a texture to display. Started building a sound system to test sound playback. Fixed numerous bugs and incorrect behavior. Released a new version.
  • November 2022 What Are You Working On?
    6 projects | /r/ada | 1 Nov 2022
    Working on Honki Tonk´s Zivilisationen, my 4x strategy game:
  • Civilization 1-style game
    2 projects | /r/opensourcegames | 27 Aug 2022
    The source code is currently open and on GitHub, but since I plan to look for a publisher for it in the (near?) future, this could possibly change. Although I doubt that anyone can do much with the code. As the code is written in Ada and German and still some parts are programmed very strangely because I have no idea what I'm doing and the development originally started in the terminal. The graphics are also not included and single-colored fields/objects are displayed instead. I also live stream almost the entire development on my YouTube and Twitch channels.
  • May 2022 What Are You Working On?
    12 projects | /r/ada | 1 May 2022
    As always, I've been working on my Civilization-style game:
  • April 2022 What Are You Working On?
    14 projects | /r/ada | 31 Mar 2022
    Still working on my Civilization like game. However, due to health problems, I didn't make much progress. But I've made some important internal changes that should make development easier in the future, and improved performance in a few places.
  • March 2022 What Are You Working On?
    14 projects | /r/ada | 28 Feb 2022
    As always, I was working on my Civilization like game. In the meantime I have created and integrated my first own textures, even if they still look quite modest, and the scaling system for textures now works correctly. I've also reworked the system for determining valid map positions and transitions, it's now faster, clearer and more compact. Plus the usual stuff like fixing a bunch of bugs, adding/revising contracts, merging duplicated code, and generally improving program stopping and error reporting.
  • Audio Library for Ada
    6 projects | /r/ada | 25 Feb 2022
    Civ-Klon
  • February 2022 What Are You Working On?
    9 projects | /r/ada | 2 Feb 2022
    As always on my Civilization game. I've finally managed to completely separate the logic and graphics areas. In addition, there is now a rudimentary music and sound output, a slightly improved AI, some basics for further game features and some optimization of the internal code and program structure. Hopefully this month I'll be able to create and integrate my own textures for the graphics.
  • What Did You Work On in 2021?
    15 projects | /r/ada | 30 Dec 2021
    I mainly worked on my Civilization-style game. Hopefully this year I'll get to a level where I can find a publisher and sell it.
  • December 2021 What Are You Working On?
    14 projects | /r/ada | 30 Nov 2021
    I'm still working on my Civilization-style game. Most of it has now been expanded to include a complete ASFML/SFML branch. Scrolling and selecting with the mouse, general input, better menus, better display of the world map, initial display of the city map, graphic adjustments when changing the window, control of the units, a simple research menu and more now runs via the ASFML/SFML. I also split the logic and graphics part into two different tasks and improved the English translation. Still a lot of work to do until it can be sold, but things are moving forward.

What are some alternatives?

When comparing programming-with-ada and Honki-Tonks-Zivilisationen you can also consider the following projects:

Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).

qoi - The “Quite OK Image Format” for fast, lossless image compression

python-cheatsheet - Comprehensive Python Cheatsheet

alire - Command-line tool from the Alire project and supporting library

Ada_GUI - An Ada-oriented GUI

Pi-Mainframe - Simulated mainframe computer based on a Raspberry Pi

sdlada - Ada 2022 bindings to SDL 2 - Don't STAR this, this is my personal repo which I may delete over using the AGF one.

ada_language_server - Server implementing the Microsoft Language Protocol for Ada and SPARK

16-Games - 16 games developed in Ada and C++ for didactic purposes. Originally developed in C++ by YouTuber "FamTrinli".

ada-ray-tracer

septum - Context-based code search tool

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