-
Honki-Tonks-Zivilisationen
Der Code meines 4X-Rundenstrategiespiels. The Code of my 4X turn-based strategy game.
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
The source code is currently open and on GitHub, but since I plan to look for a publisher for it in the (near?) future, this could possibly change. Although I doubt that anyone can do much with the code. As the code is written in Ada and German and still some parts are programmed very strangely because I have no idea what I'm doing and the development originally started in the terminal. The graphics are also not included and single-colored fields/objects are displayed instead. I also live stream almost the entire development on my YouTube and Twitch channels.
Unciv (github page) handles nation-dependent units, buildings and map upgrades just fine. I'm not sure whether it supports different tech trees but that sounds like a decent feature to exist for the modding community.