profun
poker-maison
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profun | poker-maison | |
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2 | 2 | |
80 | 307 | |
- | - | |
0.0 | 4.3 | |
over 4 years ago | 8 months ago | |
C | Haskell | |
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
profun
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Ask HN: Learn C in 2023?
A main issue with learning C is getting the architecture right (header and source files), and figuring out the tooling for compiling and debugging and building (gcc and gdb and make/cmake for example). I like C in a Nutshell 2nd ed (Prinz/Crawford) 2016 as a reference for any questions about that:
https://www.oreilly.com/library/view/c-in-a/9781491924174/
As far as code examples, I find there's of simple C graphics programs using the SDL2 library discussed on Youtube. Also simple ncurses programs are worth looking at. For example here's a video on making a tic-tac-toe game with pure C linked to github source code, just a few files:
https://www.youtube.com/watch?v=gCVMkKgs3uQ
https://github.com/tsoding/profun/tree/master/procedural
For practice, CodeWars has a lot of nice simple C challenges to work on.
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Looking for Haskell example programs
Source code: https://github.com/tsoding/profun/tree/master/functional
poker-maison
- Show HN: A Haskell Poker Site
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Looking for Haskell example programs
Poker: https://github.com/therewillbecode/poker-maison
What are some alternatives?
haskell-ex - (ARCHIVED) Haskell exercises I wrote for Haskell Learning Group
deterministic-game-engine - Deterministic game engine
dominion - A Dominion simulator in Haskell
nomyx-server
darkplaces-rcon - Rcon client for darkplaces
battleship - Battleship... Pure.. Functional... Haskell + MongoDB + TypeScript + React... https://battleship-fp.com/
equiweb - Run range vs. range hold'em equity simulations anywhere, anytime - for free!
happlets-lib-gtk
sdl2-fps - 🖼️ Frames per second timer implementation
netwire-input - A library of wires that provide keyboard, mouse, and joystick input.
symon - Minimal implementation(s) of the classic electronic memory game