prboom-plus-rt VS Serious-Engine-RT

Compare prboom-plus-rt vs Serious-Engine-RT and see what are their differences.

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prboom-plus-rt Serious-Engine-RT
35 5
793 196
- -
0.0 0.0
9 months ago over 1 year ago
C++ C++
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

prboom-plus-rt

Posts with mentions or reviews of prboom-plus-rt. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-13.

Serious-Engine-RT

Posts with mentions or reviews of Serious-Engine-RT. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-01.

What are some alternatives?

When comparing prboom-plus-rt and Serious-Engine-RT you can also consider the following projects:

prboom-plus - This is a cleaned up copy of the PrBoom+ SVN repository as a courtesy for those interested in forking that port

Q2RTX - NVIDIA’s implementation of RTX ray-tracing in Quake II

xash-rt - Fork of the Xash3D FWGS with a real-time path tracing

DLSSTweaks - Tweak DLL for NVIDIA DLSS, allows forcing DLAA on DLSS-supported titles, tweaking scaling ratios & DLSS 3.1 presets, and overriding DLSS versions without overwriting game files.

vkquake-rt

reshade - A generic post-processing injector for games and video software.

rtx-remix - Combined repo for the RTX-Remix runtime