pokeruby
jak-project
pokeruby | jak-project | |
---|---|---|
7 | 91 | |
745 | 2,659 | |
1.7% | 0.6% | |
5.6 | 9.6 | |
4 months ago | 1 day ago | |
C | Common Lisp | |
- | ISC License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pokeruby
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Nintendo classic 'Zelda: A Link to the Past' gets an unofficial PC port | It has key enhancements like widescreen support, faster transitions and pixel shaders.
Pokémon Ruby/Sapphire, Pokémon FireRed/LeafGreen and Pokémon Emerald.
- Anyone know of any resources that explain decompiling and how its done?
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Anyone have Ruby / sapphire trainer list / stat dumps?
The Ruby/Sapphire disassembly on GitHub lists the parties and IVs: https://github.com/pret/pokeruby/blob/master/src/data/trainer_parties.h (use control + F). The IVs are given as numbers out of 255, so multiply by 31/255 and round down to get the actual IV. For example, if the IV is listed as 200, then the actual IV is floor(31 * 200 / 255) = 24. The disassembly also contains other information like items: https://github.com/pret/pokeruby/blob/master/src/data/trainers_en.h. Unnamed grunts are only identified by a number, but you can compare them with the parties of grunts listed on Bulbapedia.
- Decompilation of Pokémon Ruby/Sapphire
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[Gen 3] Feebas encounters might be fixed for each frame
https://github.com/pret/pokeruby/blob/master/src/wild_encounter.c Here is the dissasembly as well.
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Bi-Weekly Questions Thread
here
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How did Pokemon code its actions in the turn phase, e.g status effects, stat changes, change party member
You could always take a look at these decompilation projects on GitHub by Pret (it’s pretty interesting IMO!)
jak-project
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Jak & Daxter PC fanmade port runs like a dream (and also natively) on the Deck
Github page
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How many of y'all retro game or emulate old titles?
If you want to try jak and daxter, try this first before emulating https://github.com/open-goal/jak-project
- Playing to 100% complete the original Jak and Daxter. Ps2, on crt tv, composite av. The way it was meant to be. Nothing beats authenticity
- It kinda feels like pay to cheat now
- Playing (Jak and Daxter) on pc, I wish they would make a new game in the series.
- Bundle vs Individual games
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Nintendo classic 'Zelda: A Link to the Past' gets an unofficial PC port | It has key enhancements like widescreen support, faster transitions and pixel shaders.
Jak and Daxter
- Jak and Daxter: The Precursor Legacy now runs natively on PC at 4k and 60 fps by using the fanmade OpenGOAL launcher.
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Max starts the Golden Age of Marvel Mods with a R$5000 bounty for whoever mods char slots into Marvel 3.
But now there's NSA's Ghidra which has accelerated decompilations/reverse engineering a ton, it means that within a few years any active community can fully reverse engineer into human readable code and make major changes, it's why now there's a Driver 2 PC port and a Jak & Daxter PC port with 2 and 3 being in the works despite these games having basically no community before it, Nintendo games have a bigger modding community and a lot of games are on the way to being fully decompiled (bonus in that some games share a lot of stuff, so as one project completes it also makes it so that multiple games also advance faster
- Any Updates on Jak 2 for OpenGOAL?
What are some alternatives?
pokeemerald-expansion - Feature branches for the pokeemerald decompilation. See the wiki for more info.
zelda1-disassembly - A complete disassembly of The Legend of Zelda
DS-Pokemon-Rom-Editor - New DS Pokemon ROM Editor, based on Nømura's 2020 edition. Expanded with loads of new features, bugfixes and better usability.
alloy - A new user interface protocol and toolkit implementation
hgss-shiny-modifier - Python script to modify the Shiny encounter rate in Pokemon HeartGold/SoulSilver for NDS
pokered - Disassembly of Pokémon Red/Blue
pokeemerald - Decompilation of Pokémon Emerald
devilutionX - Diablo build for modern operating systems
pokemon-showdown-client - The client for Pokémon Showdown
weblog - a weblog
VAC - Source code of Valve Anti-Cheat obtained from disassembly of compiled modules