jak-project
Reviving the language that brought us the Jak & Daxter Series (by open-goal)
weblog
a weblog (by justin2004)
Our great sponsors
jak-project | weblog | |
---|---|---|
91 | 23 | |
2,654 | 46 | |
0.8% | - | |
9.6 | 6.9 | |
3 days ago | 4 months ago | |
Common Lisp | Common Lisp | |
ISC License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
jak-project
Posts with mentions or reviews of jak-project.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-29.
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Jak & Daxter PC fanmade port runs like a dream (and also natively) on the Deck
Github page
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How many of y'all retro game or emulate old titles?
If you want to try jak and daxter, try this first before emulating https://github.com/open-goal/jak-project
- Playing to 100% complete the original Jak and Daxter. Ps2, on crt tv, composite av. The way it was meant to be. Nothing beats authenticity
- It kinda feels like pay to cheat now
- Playing (Jak and Daxter) on pc, I wish they would make a new game in the series.
- Bundle vs Individual games
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Nintendo classic 'Zelda: A Link to the Past' gets an unofficial PC port | It has key enhancements like widescreen support, faster transitions and pixel shaders.
Jak and Daxter
- Jak and Daxter: The Precursor Legacy now runs natively on PC at 4k and 60 fps by using the fanmade OpenGOAL launcher.
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Max starts the Golden Age of Marvel Mods with a R$5000 bounty for whoever mods char slots into Marvel 3.
But now there's NSA's Ghidra which has accelerated decompilations/reverse engineering a ton, it means that within a few years any active community can fully reverse engineer into human readable code and make major changes, it's why now there's a Driver 2 PC port and a Jak & Daxter PC port with 2 and 3 being in the works despite these games having basically no community before it, Nintendo games have a bigger modding community and a lot of games are on the way to being fully decompiled (bonus in that some games share a lot of stuff, so as one project completes it also makes it so that multiple games also advance faster
- Any Updates on Jak 2 for OpenGOAL?
weblog
Posts with mentions or reviews of weblog.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-01.
- Querying a Relational Database with a Graph Query Language
- New blog post: semantic messages
- Git Repositories as RDF Graphs
- Fused Edges
- Three Independent Dimensions of Work on Engineered Artifacts
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A free demo for Kandria (written in CL) is now on Steam
I started using Common Lisp at work as a way to develop features more quickly in a Java Sprint Boot application.
- Scraping Webpages with SPARQL
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Datasets for education
For the last several months I have been using SPARQL Anything to triplify non-RDF and I've been blogging about it here. The post about Google Sheets might be a helpful intro. With SPARQL Anything you can triplify tabular and non-tabular data.
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Array programming language(s) for 3d-graphics?
I blogged about CEPL a while back (for vim users). You can use the approach in my blog post even if you don't have hardware acceleration.
What are some alternatives?
When comparing jak-project and weblog you can also consider the following projects:
zelda1-disassembly - A complete disassembly of The Legend of Zelda
alloy - A new user interface protocol and toolkit implementation
ergolib - A library designed to make programming in Common Lisp easier
pokered - Disassembly of Pokémon Red/Blue
ok - An open-source interpreter for the K5 programming language.
devilutionX - Diablo build for modern operating systems
netfarm
VAC - Source code of Valve Anti-Cheat obtained from disassembly of compiled modules
screenshotbot-oss - A Screenshot Testing service to tie with your existing Android, iOS and Web screenshot tests
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
Co-dfns - High-performance, Reliable, and Parallel APL