poe-filter
RePoE
poe-filter | RePoE | |
---|---|---|
8 | 12 | |
8 | 262 | |
- | - | |
1.8 | 0.0 | |
over 2 years ago | over 1 year ago | |
Python | Python | |
- | GNU General Public License v3.0 or later |
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poe-filter
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When you auto-sorted your currency on filter blade
This, along with other issues with his pricing algorithm are really crippling the tool I built to generate loot filters with the settings I wanted, and also incorporating poe.ninja pricing.
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Fla_Panther's Super Simple Loot Filter - Scourge
Link to the tool here: https://github.com/flapanther33781/poe-filter Link to GGG official forum thread: https://www.pathofexile.com/forum/view-thread/3188132
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Update on Fla_Panther's Super Simple Loot Filter
If you don't want to install Python to run the program you can still help me test the filters. I've generated a number of them with the tool and uploaded them to the main directory for the tool: https://github.com/flapanther33781/poe-filter. The legend for understanding the file names is in the FAQ/Readme, just scroll to the bottom of the main Github page. I also put two there that use Standard pricing.
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Is there a way to programmatically get the current league number (for example, this one being 3.15)?
I built a tool to auto-generate loot filters, and initially hard set the file names to start with 3.15-. I'd rather have that than the full name of the league (for a few reasons). The number's going to change over time, so I'd like to make it a variable that can update itself so I don't have to manually change it each league.
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Fla_Panther's Super Simple Loot Filter - an alternative data-driven loot filter
Hey everyone. I'd shared this over in the PoE Devs forum looking for help testing but saw /u/impending_dave's post from yesterday so I thought I'd throw down over here as well. You can see pics, video, and more info over at the Discord page. but a quick summary...
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wraeblast: a new data-driven loot filter for juicers 🥤 (with global TTS and dynamic colors)
I haven't done stack sizes yet, but I've built something similar (minus the voice): Fla_Panther's Super Simple Loot Filter.
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For the past few leagues, and especially this league, I have been discouraged. This weekend I tried Standard.
I think the only reason I'm even playing now is because I wrote a tool to download pricing from poe.ninja and generate loot filters off that data. It's not meant to replace FilterBlade or some other filters, but has certain goals in mind that FB and other filter builders have told me they either aren't interested in doing or cannot do easily ... but (a) I have programming experience and didn't see why it couldn't be done, and (b) I'm using it as an excuse to learn Python, and adding another language to my skillset could result in a better-paying job in real life - so I at least have some possible financial benefit out of this, and don't feel like I'm completely wasting my life learning the ins and outs of some arcane system with no payoff other than what my father would call "mental masturbation".
- Fla_Panther's Super Simple Loot Filter - looking for playtesters
RePoE
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RePoE
Does anybody know how to retrieve fresh data from poe? I've found RePoE project . And stacked it on use 'python run_parser.py all' command. That's because PyPoE can't find Stats.dat file. I don't see it in Path of Exile directory.
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Has anyone ever made a website (or program) where you could specify an item with the mods you want and the program displays all the crafting methods and probable costs?
Where do get the probabilities from? CraftOfExile give a resource for that: https://www.craftofexile.com/about --> https://github.com/brather1ng/RePoE I don't know if this is complete and I bet there are mistakes in their data mining + there are cases for crafting which are not in the dataset. I am also wondering why craftofexile has a simulation tool, if probabilities are known... yeah sounds quite useless to me ...
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Getting affixes and weightings of base items
You can use the ressource dump over at https://github.com/brather1ng/RePoE/
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Introducing poe-db: A SQLite DB for PoE including a JS/TS library and CLI
I'm curious why you needed this. do the files in stat_translations/ of https://github.com/brather1ng/RePoE/tree/master/RePoE/data not cover this?
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When you auto-sorted your currency on filter blade
https://github.com/xanthics/xan_filter/blob/master/gen_ninja_mod_lookup.py has what you are looking for. I parse https://github.com/brather1ng/RePoE to generate the list.
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About corpse life, which source to trust?
PoEDB has numbers only up to lv84, RePoE default_monster_stats (https://github.com/brather1ng/RePoE/blob/master/RePoE/data/default_monster_stats.json) has numbers up to lv99.
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Demoing my build this league: DD Ignite - Wave 30 Simulacrum
Get the datamined "base life" for level 95 monsters from here.
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Is the monster life on poedb accurate?
Monster base life at 84 is 16265 (based on this datamined json)
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Coder's of POE, need assistance
This repository may have the data you need, but I wouldn't be able to help with how you parse it, nor do I know if it's better for your use case
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Advanced Stash Searching Tool
1) A small SQLite database is generated containing all currently supported items & mod details. This information comes from the wonderful RePoE project, so a massive "Thank You" to that project. The SQLite database is included in the ZIP file release available on GitHub. Alternatively you can generate it yourself by running the "PoeStashSearch.Console" project which also requires that you have the relevant RePoE files available locally.
What are some alternatives?
NeverSink-Filter - This is a lootfilter for the game "Path of Exile". It hides low value items, uses a markup-scheme and sounds to highlight expensive gear and is based on economy data mining.
PyPoE - Collection of Python Tools for Path of Exile
wraeblast - A library for interacting with Path of Exile game and economy data, and a unique loot filter generation framework.
PyPoE - Collection of Python Tools for Path of Exile
FilterPolishZ - FilterPolishZ is a .NET library designed to perform complicated classification and other algorithms, in order to create up-to-date and finetuned "path of exile" filters. This repository contains a cloud version, designed to be used in an Azure Function and a WPF frontend for manual adjustments.
VisualGGPK2 - Library for Content.ggpk of PathOfExile (Rewrite of libggpk)
PathOfBuilding - Offline build planner for Path of Exile.
poe-dat-viewer - Path of Exile .dat file viewer
poe-log-events - NodeJs package for monitoring Path of Exile's log file and emitting events when something happens ingame
dat-schema
poe-dat-export - TS library for reading & exporting the files of the game Path of Exile