pocketpy VS MetaAdvancedFeatures

Compare pocketpy vs MetaAdvancedFeatures and see what are their differences.

MetaAdvancedFeatures

Few demos with advanced meta features such as scene understanding and shared anchors (by dilmerv)
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pocketpy MetaAdvancedFeatures
12 1
1,330 30
1.7% -
9.9 4.6
9 days ago 7 months ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pocketpy

Posts with mentions or reviews of pocketpy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-26.

MetaAdvancedFeatures

Posts with mentions or reviews of MetaAdvancedFeatures. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing pocketpy and MetaAdvancedFeatures you can also consider the following projects:

vgc - Next-Gen Graphic Design and 2D Animation

puerts - PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.

GLM - OpenGL Mathematics (GLM)

KlakSpout - Spout plugin for Unity

lug - Run Python functions locally or in the cloud. Built for computational science.

OpenPSG - Benchmarking Panoptic Scene Graph Generation (PSG), ECCV'22

flutter_surrealdb_client_example - Example usage of SurrealDB in Flutter app

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

cpp-httplib - A C++ header-only HTTP/HTTPS server and client library

UABE - Asset Bundle Extractor

hypermodern-python - Hypermodern Python

NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.