pixelated-avatar-generator VS gloss

Compare pixelated-avatar-generator vs gloss and see what are their differences.

pixelated-avatar-generator

A Haskell library and program for generating pixelated avatars. (by ExcaliburZero)

gloss

Painless 2D vector graphics, animations and simulations. (by benl23x5)
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pixelated-avatar-generator gloss
- 5
6 392
- -
0.0 0.0
over 7 years ago over 1 year ago
Haskell Haskell
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pixelated-avatar-generator

Posts with mentions or reviews of pixelated-avatar-generator. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning pixelated-avatar-generator yet.
Tracking mentions began in Dec 2020.

gloss

Posts with mentions or reviews of gloss. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-18.
  • About Gloss
    1 project | /r/haskell | 6 Dec 2022
    That Picture type is what does all the heavy lifting. Have you read its Haddocks already? There's an example using play in gloss-examples if it helps you (it just renders the most recent event as text on the screen). When I was new to Haskell and gloss, I found "following the types" helped. There's only a limited amount of things you can do with Picture, and those limitations can help guide you.
  • Are there more elegant languages for generative art and creative coding?
    4 projects | /r/generative | 18 Sep 2022
    Haskell is the purest of the pure, and a fun language. Never done graphics with it but I see Gloss looks decent - https://github.com/benl23x5/gloss.
  • Can't install WxHaskell on Windows
    2 projects | /r/haskell | 7 Oct 2021
    If you just want to draw stuff on a window, then have a look at gloss (a very simple yet useful interface to OpenGL) and sdl2 (which gives bindings to the SDL library).
  • Using gloss on Windows
    2 projects | /r/haskell | 23 May 2021
    This question is in the gloss FAQ:
  • Best beginner-friendly 2D library
    2 projects | /r/rust | 3 Mar 2021
    Ideally, I'd like something like gloss in Haskell.

What are some alternatives?

When comparing pixelated-avatar-generator and gloss you can also consider the following projects:

imagemagick - haskell imagemagick bindings

OpenGL - Haskell bindings to OpenGL

hylide - GLSL embedded in Haskell

nanovg - NanoVG Haskell bindings

Chart - A 2D charting library for haskell

GLUT - Haskell bindings to GLUT

diagrams - Embedded domain-specific language for declarative vector graphics (wrapper package)

brick - A declarative Unix terminal UI library written in Haskell

Rasterific - A drawing engine in Haskell

Gifcurry - 😎 The open-source, Haskell-built video editor for GIF makers.

pcf-font - PCF font parsing and rendering library.