physics_server_box2d
An unofficial Box2D physics server for Godot Engine, implemented as a GDExtension (by rburing)
godot_box2d
A C++ module that integrates the Box2D library with the Godot game engine by providing nodes for standard Box2D objects. (by winterpixelgames)
physics_server_box2d | godot_box2d | |
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4 | 1 | |
49 | 2 | |
- | - | |
4.4 | 5.5 | |
10 months ago | 3 months ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
physics_server_box2d
Posts with mentions or reviews of physics_server_box2d.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-03.
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Anyone using the godot_box2d physics module in a Godot 3.x project willing to test a 4.0 update?
Of course I'll keep working on my "competing" GDExtension physics_server_box2d (still in very early stages), but in the meantime I managed (upon request) to get the godot_box2d module compiling with the latest 4.0. Testing is appreciated!
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Box2D as default physics engine
Not the default, but a GDExtension for it is a work in progress: https://github.com/rburing/physics_server_box2d
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Godot 4 custom physics engine?
For how-to you could check out this Box2D physics server implementation (unfinished according to the description).
- Box2D Physics Server for Godot [Physics, GDExtension]
godot_box2d
Posts with mentions or reviews of godot_box2d.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-19.
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Box2D as default physics engine
There is a module https://github.com/winterpixelgames/godot_box2d that works and is already being used in production, but it requires building your game around it with a new set of nodes.
What are some alternatives?
When comparing physics_server_box2d and godot_box2d you can also consider the following projects:
godot_box2d - A C++ module that integrates the Box2D library with the Godot game engine by providing nodes for standard Box2D objects.
godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine