Box2D as default physics engine

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  • physics_server_box2d

    An unofficial Box2D physics server for Godot Engine, implemented as a GDExtension

  • Not the default, but a GDExtension for it is a work in progress: https://github.com/rburing/physics_server_box2d

  • godot_box2d

    A C++ module that integrates the Box2D library with the Godot game engine by providing nodes for standard Box2D objects. (by winterpixelgames)

  • There is a module https://github.com/winterpixelgames/godot_box2d that works and is already being used in production, but it requires building your game around it with a new set of nodes.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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