skyblock VS icepool

Compare skyblock vs icepool and see what are their differences.

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skyblock icepool
2 13
24 42
- -
2.0 9.1
almost 1 year ago 9 days ago
Python Python
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

skyblock

Posts with mentions or reviews of skyblock. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-23.

icepool

Posts with mentions or reviews of icepool. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-24.
  • Dice Probability
    1 project | /r/askmath | 6 Dec 2023
    My Icepool Python package can do this:
  • Icepool: Python dice probability package
    2 projects | /r/RPGdesign | 24 Jul 2023
    Icepool is open-source. You can run Icepool anywhere you like: on a server, on your own computer, on your client's computer, on your phone, even offline. And if you're interested in understanding how it works, you can read through the source code, though for this purpose my paper on the dice pool algorithm may be a better choice.
  • Javascript alternative to anydice?
    2 projects | /r/RPGdesign | 31 May 2023
    Still, I chose Python for my Icepool dice probability package; compared to JS, Python has BigInts by default (you can append n to literals in JS, but it is a little annoying); and operator overloading, which allows for more compact and readable syntax.
  • Probabilidades com cartas
    1 project | /r/RPGdesignBR | 30 May 2023
    While the main focus is dice, my Icepool Python package can do some types of card problems. Here is a simple example that computes the chance of dealing at least one H and one K from a deck:
  • Dice probability resources
    2 projects | /r/rpg | 27 May 2023
    I have some articles, but they do require some background in probability, and I haven't pursued these lines of inquiry in a while. More recently, I've been working on Icepool, a Python probability package. You may be interested in the collection of runnable notebooks. I also have a paper on the dice pool algorithm, which can handily outpace multiset enumeration systems such as AnyDice and Troll on a variety of problems, but I wouldn't exactly call it accessible to beginners.
  • Any interest in a Python based dice probability predictor?
    2 projects | /r/RPGdesign | 23 Jan 2023
    Here's mine.. Depending on how far you want to go, you may also be interested in the accompanying paper.
  • Looking for Feedback: Opensource tool similar to Anydice.
    2 projects | /r/RPGdesign | 11 Nov 2022
    And my own Icepool, which includes a high-efficiency pool algorithm.
  • Is there a card probability calculator?
    1 project | /r/tabletopgamedesign | 6 Nov 2022
    My Icepool Python library has some deck support.
  • Feature requests for Snake Eyes dice probability calculator
    3 projects | /r/RPGdesign | 23 Sep 2022
    If you are interested in learning more, you can read the preprint of my paper on the subject, or try my Icepool Python package, which is what powers the apps in the first two links.
  • Statistical Analysis of Rolling for Stats in Groups
    1 project | /r/dndnext | 1 Aug 2022
    You can compute the analytic solution efficiently with the right algorithms. I've implemented one such algorithm in my Icepool Python package, which reduces the computation to just a few lines and seconds. Here's an example of computing the distribution of the difference of the best and worst highest score for a party of 4.

What are some alternatives?

When comparing skyblock and icepool you can also consider the following projects:

pendfetch - Double Pendulum visualised with fetching system information in Python.

dyce - Simple Python tools for exploring dice outcomes and other finite discrete probabilities

7-Dungeons-Deep - Action rpg game written in Standard Library Python 3 using the Turtle Graphics module include modularize and single file version.

MicroPyScript - MicroPyScript: A test harness for multiple runtimes in PyScript

xdice - The swiss knife for Dice roll : Command line, API, advanced dice notation parser, compilable patterns...etc.

penney - Penney's Game

Rat-Game - Text-based, rpg, terminal game

hdroller

droll - An R package to analyze roll distributions

bayesian-testing - Bayesian A/B testing