icepool

Python dice probability package. (by HighDiceRoller)

Icepool Alternatives

Similar projects and alternatives to icepool

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better icepool alternative or higher similarity.

icepool reviews and mentions

Posts with mentions or reviews of icepool. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-24.
  • Dice Probability
    1 project | /r/askmath | 6 Dec 2023
    My Icepool Python package can do this:
  • Icepool: Python dice probability package
    2 projects | /r/RPGdesign | 24 Jul 2023
    Icepool is open-source. You can run Icepool anywhere you like: on a server, on your own computer, on your client's computer, on your phone, even offline. And if you're interested in understanding how it works, you can read through the source code, though for this purpose my paper on the dice pool algorithm may be a better choice.
  • Javascript alternative to anydice?
    2 projects | /r/RPGdesign | 31 May 2023
    Still, I chose Python for my Icepool dice probability package; compared to JS, Python has BigInts by default (you can append n to literals in JS, but it is a little annoying); and operator overloading, which allows for more compact and readable syntax.
  • Probabilidades com cartas
    1 project | /r/RPGdesignBR | 30 May 2023
    While the main focus is dice, my Icepool Python package can do some types of card problems. Here is a simple example that computes the chance of dealing at least one H and one K from a deck:
  • Dice probability resources
    2 projects | /r/rpg | 27 May 2023
    I have some articles, but they do require some background in probability, and I haven't pursued these lines of inquiry in a while. More recently, I've been working on Icepool, a Python probability package. You may be interested in the collection of runnable notebooks. I also have a paper on the dice pool algorithm, which can handily outpace multiset enumeration systems such as AnyDice and Troll on a variety of problems, but I wouldn't exactly call it accessible to beginners.
  • Any interest in a Python based dice probability predictor?
    2 projects | /r/RPGdesign | 23 Jan 2023
    Here's mine.. Depending on how far you want to go, you may also be interested in the accompanying paper.
  • Looking for Feedback: Opensource tool similar to Anydice.
    2 projects | /r/RPGdesign | 11 Nov 2022
    And my own Icepool, which includes a high-efficiency pool algorithm.
  • Is there a card probability calculator?
    1 project | /r/tabletopgamedesign | 6 Nov 2022
    My Icepool Python library has some deck support.
  • Feature requests for Snake Eyes dice probability calculator
    3 projects | /r/RPGdesign | 23 Sep 2022
    If you are interested in learning more, you can read the preprint of my paper on the subject, or try my Icepool Python package, which is what powers the apps in the first two links.
  • Statistical Analysis of Rolling for Stats in Groups
    1 project | /r/dndnext | 1 Aug 2022
    You can compute the analytic solution efficiently with the right algorithms. I've implemented one such algorithm in my Icepool Python package, which reduces the computation to just a few lines and seconds. Here's an example of computing the distribution of the difference of the best and worst highest score for a party of 4.
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Stats

Basic icepool repo stats
13
42
9.1
11 days ago

HighDiceRoller/icepool is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of icepool is Python.


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