pegasus-frontend
websocat
pegasus-frontend | websocat | |
---|---|---|
58 | 10 | |
1,108 | 6,525 | |
- | - | |
6.7 | 6.6 | |
3 days ago | 10 days ago | |
C++ | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pegasus-frontend
- Pegasus frontend on RP2S?
- 6 dollars saved
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I’ve tried to create a living room Linux console but I’ve failed because of the simplest thing
You could try this front end. https://pegasus-frontend.org/
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Anyone else think it would be cool to have a type of kodi all-in-one launcher that can install and play games from anywhere?
Have a look at pegasus-fe. Works on most OS (windows, macOS, linux, android etc.). It won't download games, but presents them in a very nice and efficient way. It also has many themes. Lastly, you can also launch programs, not only games !
- Is there anything like RetroPie available for Ubuntu?
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Alternative Launchers for SteamOS / Game Mode?
Pegasus - seems like a proper launcher that can incorporate games from multiple stores? It seems promising.
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Good Android Front End?
Pegasus
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Is using unity to create an emulation front end a good idea?
I'm looking to create an emulation front-end (like Launchbox, Playnite, and Pegasus) using neo4j to store relationships between items (games, platforms, developers ect.). I've built myself a starting point in Java using JavaFX, but after trying to display items I'm starting to experience the limitations of that. I'm wondering if it might be a good idea for me to switch over to Unity at this point in development, before the application gets too big.
- Looking for a frontend/launcher with pretty specific needs
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Using RA menu to launch exe games or other non-core games.
https://github.com/mmatyas/pegasus-frontend/releases | pegasus-frontend.org
websocat
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Show HN: ScaleSocket – Turn any script into a multiplayer WebSocket server
It's similar to running netcat in server mode, wrapping a script. It's even closer to doing that using websocat [1], whereby one does not have to do the websocket header juggling.
The main difference is that while netcat or websocat will spawn a new process for each connecting client, ScaleSocket has a concept of rooms (channels). For a room, a process is spawned once only. All clients connecting to the same room are routed to the same process. This is not straight forward to do using the forementioned tools.
There's a small comparison page [2] where I have mentioned some alternative tools.
[1] https://github.com/vi/websocat
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Ask HN: What was the best software that you used during 2022?
one combination I came to really love this year is babashka (https://github.com/babashka/babashka) + websocat (https://github.com/vi/websocat). I wrote about a method of live web programming with this pair at https://github.com/whacked/cow/blob/main/a%20technique%20for...
babashka isn't strictly necessary; you can also pipe plain text, but pushing hiccup expressions to the browser DOM from the REPL with instant feedback has opened a new world of interactive programming for me.
- GoLogin and python/selenium
- WebSockets in Curl
- Vi/websocat: Command-line client for WebSocket like netcat or curl
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Realtime web-based MUD monitoring and control in tintin++ and mudlet
No... the core of it is a django instance in the cloud with a Vue front end (what you're seeing in the screen shot). To push data in, the client connects to a websocket (using https://github.com/vi/websocat) and push key/value pairs in. I'm not in the middle of gameplay at all.
- One Liner for streaming events from one relay to another
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Testing the Async Cloud with AWS CDK
There's really nothing to this. I just have to provide the bus name and an optional pattern. Now using websocat, I get output like this:
- Netcat – All you need to know
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Exploring the methods of looking into Ethereum’s transaction pool
Subscriptions is real-time streaming of data from server to client through WebSocket. You will need a constantly active connection to stream such events. You cannot use curl for this and have to use a WebSocket client like websocat if you want to access it via command line. Once executed, a stream of pending transaction IDs will start flowing in.
What are some alternatives?
Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
hurl - Hurl, run and test HTTP requests with plain text.
lutris - Lutris desktop client
websocketd - Turn any program that uses STDIN/STDOUT into a WebSocket server. Like inetd, but for WebSockets.
steam-buddy - A web interface for managing Steam remotely
web3.py - A python interface for interacting with the Ethereum blockchain and ecosystem.
torrent-mount - Mount a torrent (or magnet link) as a filesystem in real time using torrent-stream and fuse. AKA MAD SCIENCE!
cdk-eventbridge-socket - CDK construct that creates a WebSocket endpoint for you for any EventBridge rule you are interested in. (Built for debugging + testing )
GameHub - All your games in one place
warp-cors - warp-cors is a proxy server which enables CORS for the proxied request
pegasus-theme-refiOS - A theme for the Pegasus Frontend
sls-test-tools - Custom Jest Assertions for Serverless integration testing.