Is using unity to create an emulation front end a good idea?

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • Playnite

    Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.

    I'm looking to create an emulation front-end (like Launchbox, Playnite, and Pegasus) using neo4j to store relationships between items (games, platforms, developers ect.). I've built myself a starting point in Java using JavaFX, but after trying to display items I'm starting to experience the limitations of that. I'm wondering if it might be a good idea for me to switch over to Unity at this point in development, before the application gets too big.

  • InfluxDB

    Purpose built for real-time analytics at any scale. InfluxDB Platform is powered by columnar analytics, optimized for cost-efficient storage, and built with open data standards.

    InfluxDB logo
  • pegasus-frontend

    A cross platform, customizable graphical frontend for launching emulators and managing your game collection.

    I'm looking to create an emulation front-end (like Launchbox, Playnite, and Pegasus) using neo4j to store relationships between items (games, platforms, developers ect.). I've built myself a starting point in Java using JavaFX, but after trying to display items I'm starting to experience the limitations of that. I'm wondering if it might be a good idea for me to switch over to Unity at this point in development, before the application gets too big.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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