Is using unity to create an emulation front end a good idea?

This page summarizes the projects mentioned and recommended in the original post on /r/Unity3D

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  • Playnite

    Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.

  • I'm looking to create an emulation front-end (like Launchbox, Playnite, and Pegasus) using neo4j to store relationships between items (games, platforms, developers ect.). I've built myself a starting point in Java using JavaFX, but after trying to display items I'm starting to experience the limitations of that. I'm wondering if it might be a good idea for me to switch over to Unity at this point in development, before the application gets too big.

  • pegasus-frontend

    A cross platform, customizable graphical frontend for launching emulators and managing your game collection.

  • I'm looking to create an emulation front-end (like Launchbox, Playnite, and Pegasus) using neo4j to store relationships between items (games, platforms, developers ect.). I've built myself a starting point in Java using JavaFX, but after trying to display items I'm starting to experience the limitations of that. I'm wondering if it might be a good idea for me to switch over to Unity at this point in development, before the application gets too big.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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