pegasus-frontend
gamescope
pegasus-frontend | gamescope | |
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58 | 422 | |
1,108 | 1,792 | |
- | - | |
6.7 | 7.9 | |
3 days ago | about 1 year ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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pegasus-frontend
- Pegasus frontend on RP2S?
- 6 dollars saved
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I’ve tried to create a living room Linux console but I’ve failed because of the simplest thing
You could try this front end. https://pegasus-frontend.org/
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Anyone else think it would be cool to have a type of kodi all-in-one launcher that can install and play games from anywhere?
Have a look at pegasus-fe. Works on most OS (windows, macOS, linux, android etc.). It won't download games, but presents them in a very nice and efficient way. It also has many themes. Lastly, you can also launch programs, not only games !
- Is there anything like RetroPie available for Ubuntu?
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Alternative Launchers for SteamOS / Game Mode?
Pegasus - seems like a proper launcher that can incorporate games from multiple stores? It seems promising.
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Good Android Front End?
Pegasus
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Is using unity to create an emulation front end a good idea?
I'm looking to create an emulation front-end (like Launchbox, Playnite, and Pegasus) using neo4j to store relationships between items (games, platforms, developers ect.). I've built myself a starting point in Java using JavaFX, but after trying to display items I'm starting to experience the limitations of that. I'm wondering if it might be a good idea for me to switch over to Unity at this point in development, before the application gets too big.
- Looking for a frontend/launcher with pretty specific needs
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Using RA menu to launch exe games or other non-core games.
https://github.com/mmatyas/pegasus-frontend/releases | pegasus-frontend.org
gamescope
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Multiple monitors genshin impact?
Maybe gamesope can help? Games are nested into it to allow for better control.
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X11 or Wayland?
Well I suppose you should start taking Wayland seriously then, because gamescope, the compositor on the Steam Deck, uses Wayland. https://github.com/Plagman/gamescope/blob/master/src/wlserver.cpp
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Tearing updates protocol (!65) · Merged
Mini-update: I spoke with Josh (and Strudel, who referenced me to the PR), and this has been already merged into gamescope.
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A year later, what's your take? Happy? Disappointed?
Valve staff is also aware they cannot force developers to retrofit 16:10 support into existing games (some do, many don't), so they even go the extra mile to provide extra functionality in gamescope to improve the 16:10 gaming experience for games that only support 16:9 natively.
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INPUT LATENCY ISSUE BEGGING FOR ACKNOWLEDGMENT
Source: https://github.com/Plagman/gamescope/issues/474
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Change refresh rate in gamescope via command line?
The ganescope github has all the commands and how to use them: https://github.com/Plagman/gamescope
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What is the difference between gamescope and ChimeraOS's gamescope-session?
I'm trying out gamescope on my laptop, and I came across ChimeraOS's fork of it. I'm not sure why I would choose one over the other. ChimeraOS mentions something about "session switch", but I'm not sure what that's about.
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Something like gamescope but for the desktop
You can use gamescope on the desktop, I use it for a ton of games like No Man's Sky, Bethesda games, and any others that have alt tab instability.
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Van Gogh, AMD’s Steam Deck APU
For those that don't know (like me, three minutes ago) gamescope [1] is a Wayland compositor custom-written for games (and, I believe, what the Steam Deck uses). it's open source, and under the "BSD 2-clause" license.
[1]: https://github.com/Plagman/gamescope
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Modern BPM Steam with Ubuntu 20.04?
I assume that this is because I'm still using ye olde steamos-compositor (https://github.com/ValveSoftware/steamos-compositor/.) I'm interested in switching to gamescope (https://github.com/Plagman/gamescope) but I'm getting the feeling it won't work on my 20.04 vintage Ubuntu; the required version of meson isn't available and I can't find a PPA that contains gamescope. My instinct act this point is to just live with the pain, as fully dealing with this will likely involve just switching all the way to Arch to more closely match the newest SteamOS and I just don't want to do that right now. Anyone know if there is a middleground that will support a modern steam big picture mode without having to totally redo everything?
What are some alternatives?
Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
Proton - Compatibility tool for Steam Play based on Wine and additional components
lutris - Lutris desktop client
sway - i3-compatible Wayland compositor
steam-buddy - A web interface for managing Steam remotely
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
torrent-mount - Mount a torrent (or magnet link) as a filesystem in real time using torrent-stream and fuse. AKA MAD SCIENCE!
wine - Wine with a bit of extra spice
GameHub - All your games in one place
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
pegasus-theme-refiOS - A theme for the Pegasus Frontend
Magpie - An all-purpose window upscaler for Windows 10/11.