passmanpp VS ProjectCleaner

Compare passmanpp vs ProjectCleaner and see what are their differences.

passmanpp

passman++: A minimal password manager (by binex-dsk)

ProjectCleaner

Unreal engine plugin for managing all unused assets and empty folders in project. (by ashe23)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
passmanpp ProjectCleaner
1 1
2 114
- -
0.0 6.1
over 2 years ago 4 days ago
C++ C++
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

passmanpp

Posts with mentions or reviews of passmanpp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-11.

ProjectCleaner

Posts with mentions or reviews of ProjectCleaner. We have used some of these posts to build our list of alternatives and similar projects.
  • How to keep clean and organized your Content Folder
    1 project | /r/unrealengine | 10 May 2022
    i just import everything in the main project and when I'm finished with it ill delete all the maps that were included in the packs and use this plugin. https://github.com/ashe23/ProjectCleaner, i usually leave the marketplace assets in their own folders but i have my own folder structure and naming convention for my own assets.

What are some alternatives?

When comparing passmanpp and ProjectCleaner you can also consider the following projects:

pingnoo - An open-source cross-platform traceroute/ping analyser. [Moved to: https://github.com/nedrysoft/pingnoo]

SteamBridge - An Unreal Engine implementation of the Steamworks API.

InitKit - Neo-InitWare is a modular, cross-platform reimplementation of the systemd init system. It is experimental.

UnrealPakViewer - 查看 UE4 Pak 文件的图形化工具,支持 UE4 pak/ucas 文件

ESP32-eduroam - Examples with connection to eduroam powered university networks around the world and then to IoT services or self-hosted websites..

DataConfig - Unreal Engine JSON/MsgPack serialization framework

cleardental

AsyncLoadingScreen - Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.

Joss-Paint - Joss Paint - Just another image editor, but you can easily like this one

CoopShooterUdemy - C++ Coop Horde Third-person Shooter for Unreal Engine 4 (Udemy Project)

passman-android - :key: Android app for Passman.

libcfg-cpp - A minimalistic configuration manager for C++ projects.