ProjectCleaner
libcfg-cpp
ProjectCleaner | libcfg-cpp | |
---|---|---|
1 | 2 | |
148 | 4 | |
6.1% | - | |
3.2 | 10.0 | |
20 days ago | about 2 years ago | |
C++ | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ProjectCleaner
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How to keep clean and organized your Content Folder
i just import everything in the main project and when I'm finished with it ill delete all the maps that were included in the packs and use this plugin. https://github.com/ashe23/ProjectCleaner, i usually leave the marketplace assets in their own folders but i have my own folder structure and naming convention for my own assets.
libcfg-cpp
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Minimal configuration manager
I think u/Coffee_and_Code is referring to the version before this revision. It adds up with the timestamps of the comments.
What are some alternatives?
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Duke3D_Mod_Manager - Duke Nukem 3D Mod Manager
AsyncLoadingScreen - Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.
Qomodoro - Pomodoro timer and tracker
DataConfig - Unreal Engine JSON/MsgPack serialization framework
Twizy-Cfg - Twizy / SEVCON Gen4 configuration shell for Arduino
CoopShooterUdemy - C++ Coop Horde Third-person Shooter for Unreal Engine 4 (Udemy Project)
InitKit - Neo-InitWare is a modular, cross-platform reimplementation of the systemd init system. It is experimental.