Partio
Irrlicht
Partio | Irrlicht | |
---|---|---|
1 | 1 | |
447 | 470 | |
0.7% | - | |
5.4 | 0.0 | |
2 months ago | over 4 years ago | |
C | C++ | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Partio
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[Project] I dabble with VFX and want to try out neural-flow-style to stylise smoke sims. Where do I start?
- [Partio](https://github.com/wdas/partio)
Irrlicht
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C++ game engine
Throwing in another C++ game engine for you to look at: Irrlicht
What are some alternatives?
OpenVDB - OpenVDB - Sparse volume data structure and tools
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
OpenSceneGraph - OpenSceneGraph git repository
urho3d - Game engine
Ion - Ion
Open-Source Vulkan C++ API - Open-Source Vulkan C++ API
Visualization Library - Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.
OpenSubdiv - An Open-Source subdivision surface library.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.