parry
opencv-rust
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parry | opencv-rust | |
---|---|---|
2 | 14 | |
500 | 1,788 | |
7.0% | - | |
7.6 | 9.1 | |
4 days ago | 7 days ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
parry
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A Rust client library for interacting with Microsoft Airsim https://github.com/Sollimann/airsim-client
parry
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Need recommendations on physics
Library comes with examples - https://github.com/dimforge/parry/tree/master/build/parry2d/examples
opencv-rust
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Is it necessary to rebuild everything ?
https://github.com/twistedfall/opencv-rust makes it evident that they do try to support using a prebuild system-opencv. Maybe it is not correctly recognized?
- Nannou – An open-source creative-coding framework for Rust
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A Rust client library for interacting with Microsoft Airsim https://github.com/Sollimann/airsim-client
opencv
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Rust image crop and rotate
The de facto solution for smart image processing is to use a computer vision library, such as opencv, which has experimental rust bindings: https://github.com/twistedfall/opencv-rust
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Hi there I would like to know how to use camera in rust like opencv in python to use camera?
There is an OpenCV bindings crate. This example might be what you're after https://github.com/twistedfall/opencv-rust/blob/master/examples/video_capture.rs
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After more than 30 years, why is there is no standardized package manager for c/c++ projects to avoid build systems hell.
For example, this is the build script of the opencv bindings: https://github.com/twistedfall/opencv-rust/blob/master/build.rs
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Perfect Docker Images for Rust with Nix
I’m trying to get around a known build issue—it would be great for it to be fixed upstream, but I don’t have any control over it except for setting OUT_DIR during its compilation.
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Request for porters, think about the end user a little more :C
I've been using https://github.com/twistedfall/opencv-rust a lot lately and it's really fantastic, they've done a great job matching up with how C++ works, so there are definitely good examples out there.
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Crates for Logitech webcams
I never tried it, but the OpenCV bindings might work.
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Rust OpenCV - Simple Guide
I thought it was going to be unsafe because of how Mat is implemented (more information here). ... I tested it and it should be fine memory-wise. My thought was that the code below was going to be allowed to compile.
What are some alternatives?
rapier - 2D and 3D physics engines focused on performance.
image - Encoding and decoding images in Rust
Egregoria - Contemplative society simulation
imageproc - An advanced image processing library for Rust.
not_snake_game - A snake-inspired game made in Rust using the Bevy game engine.
imageproc (PistonDevelopers) - Image processing operations
noxfutura - Nox Futura is a Rust port of the C++ project of the same name. It's a Dwarf Fortress like, in 3D (and a futuristic setting). It's also a passion project, so I'm not expecting formalized release dates!
img-hash - A Rust library for calculating perceptual hash values of images
bevy-parallax - Parallax background plugin for Bevy
Raster - An image processing library for Rust
rust_rpg_toolkit - Engine / framework for creating highly customizable and user modable action RPG's
oxipng - Multithreaded PNG optimizer written in Rust