osxcross
virtual-environments
osxcross | virtual-environments | |
---|---|---|
23 | 54 | |
2,731 | 6,399 | |
- | - | |
5.5 | 9.8 | |
about 1 month ago | over 1 year ago | |
C++ | PowerShell | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
osxcross
- Darling: Run macOS Software on Linux
-
How to cross Compile on Debian for: Mac / FreeBSD / OpenBSD / Android ... ?
If you actually have MacOS device and can install Xcode and so on then you can proceed here and read the instructions.
-
I find it's not possible to do serious C/C++ coding on latest macOS
Have you considered using a dockerized osxcross cross compiler toolchain in your CI? Granted it is a bit clunky to setup...
-
Apple just lost its lawsuit trying to ban iOS virtual machines
Technically it's possible, but possibly not legal:
https://github.com/tpoechtrager/osxcross
> Please ensure you have read and understood the Xcode license terms before continuing.
According to the EULA you may only use the SDK on Apple-branded computers. But you can use Linux to cross compile to Apple.
- Go port of SQLite without CGo
-
Cross compile for ppc macs (10.4)
is there a way to cross compile without vms? something similar to https://github.com/tpoechtrager/osxcross?
-
Am looking for an API guru to assess how to make a project multiplatform
If you figure out how to get SDL working, one possibility is to develop on Linux, then use mingw-w64 to cross compile from Linux to windows, then use osxcross to cross-compile from Windows to OSX.
- How To Fix Your Computer
-
Rust & Cross-compiling from Linux to Mac on GitHub Actions
Thank you osxcross for creating the path forward
-
A Completely Open-Source Implementation of Apple Code Signing and Notarization
This is actually a solved problem, using osxcross[0]. The experience is honestly very smooth, and we don't require any apple proprietary binaries. The only thing apple-proprietary is their SDK (containing the header files for compiling, and tbd files for linking), which can be downloaded from apple's website (at least if you have a developer account), or from various GitHub projects archiving them.
[0]: https://github.com/tpoechtrager/osxcross
virtual-environments
-
Deploy to Google AppEngine with GitHubActions
This action runs using Node 16. If you are using self-hosted GitHub Actions runners, you must use runner version 2.285.0 or newer.
-
Ensuring Your E2E Tests Run On Every Code Push
This is the OS and version used for the virtual environment in which run our tests. I recommend always using a specific version, such as the latest stable version, rather than latest, which is risky because you may then suddenly start to see test failures caused by a version update that has nothing to do with your tests. See virtual-enviroments for the latest stable version.
-
How would you suggest running unit tests within containers in a CI AKS based considering docker.sock isnβt available anymore?
This, I setup Azure DevOps pipeline that clones this: https://github.com/actions/virtual-environments Runs it in Linux servers, copies VHD into Storage Account, creates an image from it and makes it new image for Azure Scale Set. Runs every Monday Morning on timer.
-
Ask HN: How are you dealing with the M1/ARM migration?
I'm in a similar boat - love the performance/battery of my M1 MacBook Air, but the ecosystem is just too messy at the moment for me. I have a few tools I need to use that haven't yet been making official Apple Silicon releases due to GitHub actions not supporting Apple Silicon fully yet. The workaround involves maintaining two versions of homebrew, one for ARM and one for x86-64, and then being super careful to make sure you don't forget if you're working in an environment that's ARM and one that's X86. It's too much of a pain to keep straight for me (I admit it - I lack patience and am forgetful, so this is a bit of a "me" problem versus a tech problem).
My solution was to give up using my M1 mac for development work. It sits on a desk as my email and music machine, and I moved all my dev work to an x86 Linux laptop. I'll probably drift back to my mac if the tools I need start to properly support Apple Silicon without hacky workarounds, but until GitHub actions supports it and people start doing official releases through that mechanism, I'm kinda stuck.
It is interesting how much impact GitHub has had by not having Apple Silicon support. Just look at the ticket for this issue to see the surprisingly long list of projects that are affected. (See: https://github.com/actions/virtual-environments/issues/2187)
-
Struggling to setup GithubAction with a .NET 4 app build
https://github.com/actions/virtual-environments/issues you can always request additional software to added to GitHub's machines, costs nothing to ask.
-
Any tool that can help me convert Azure ADO Pipelines to GitHub Actions YAML?
I'm not disputing your claim that it could be true as I say, it makes sense, there is even some evidence they are getting ready for feature parity as I said in my comment with the hosted agent builds but I am arguing the point with my "what aboutism" as it isn't clear.
-
Czkawka 4.1.0 - Fast duplicate finder, with finding invalid extensions, faster previews, builtin icons and a lot of fixes
Also Ubuntu 22.04 is not currently available on Github so I can't use CI for now - https://github.com/actions/virtual-environments/issues/5428
-
Emacs 28.1's been cut
As for M1 support, Iβm still waiting for GitHub to add M1-based GitHub Actions runners (issue).
-
Getting started with GitHub Actions and workflows
GitHub provides hosted runners which can run your workflow in different virtual environments. The "ubuntu-latest" environment already contains a recent version of Node.js which is ideal for testing JavaScript applications.
-
AzurePipeline failing due to: The reference assemblies for .NETFramework,Version=v4.6.1 were not found
As mentioned in this GitHub issue, the issue seems to affect only windows-2022 image. You can use the following script to install .NETFramework 4.6.1 to the agent.
What are some alternatives?
mold - Mold: A Modern Linker π¦
action-gh-release - π¦ :octocat: GitHub Action for creating GitHub Releases
eShopOnContainers - Cross-platform .NET sample microservices and container based application that runs on Linux Windows and macOS. Powered by .NET 7, Docker Containers and Azure Kubernetes Services. Supports Visual Studio, VS for Mac and CLI based environments with Docker CLI, dotnet CLI, VS Code or any other code editor. Moved to https://github.com/dotnet/eShop.
act - Run your GitHub Actions locally π
fltk-rs - Rust bindings for the FLTK GUI library.
widevine-l3-guesser
xcgo - Golang cross-platform builder docker image with CGo and other tooling
runner - The Runner for GitHub Actions :rocket:
glibc_version_header - Build portable Linux binaries without using an ancient distro
SwagLyrics-For-Spotify - π Get lyrics of currently playing Spotify song so you don't sing along with the wrong ones and embarrass yourself later. Very fast.
docker-go-mingw - Docker image for building Go binaries with MinGW toolchain
UTM - Virtual machines for iOS and macOS