osu-framework
CleanArchitecture
osu-framework | CleanArchitecture | |
---|---|---|
7 | 79 | |
1,577 | 15,695 | |
1.1% | - | |
9.9 | 8.8 | |
about 8 hours ago | 2 days ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
osu-framework
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Announcing Masonry 0.1, and my vision for Rust UI
Related to your vision, you should definitely take a look at osu!framework. It's an open-source C# game engine, focused on 2D rendering and UIs. You can see the biggest example of it being used is, of course, osu! itself (osu!lazer, next iteration of osu!). It is so good that it has become my standard in terms of visual design and UI features.
- How exactly does osu! sync the game to the audio?
- Ask HN: Examples of Top C# Code?
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Frui: a developer-friendly framework for building user interfaces in Rust
An API I particularly like for this is how osu!framework does it.
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I am thinking of going to Linux with Windows 11 on the way
Almost unrelated, but for game development (in C#), you might wanna look into the osu!framework, if at least just out of curiosity. It is a free and open-source game engine developed by peppy, the developer of osu!. You would also be able to develop on Linux (where programming tools really shine if you ask me) using VSCode and have neat things like visual tests and other stuff I haven't looked into.
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Is there a way to use touchpad with osu!lazer?
it seems that despite using SDL, if you have "raw input" checked, it still uses the osuTK mouse input handler (https://github.com/ppy/osu-framework/blob/b97c26a684dc8ded5a349d24f8664a4f4b8c42a4/osu.Framework/Platform/DesktopGameHost.cs#L133, that's good)
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Please recommend a Cross-Platform Game Library
My Favourite Graphics Engine at the moment is defnitly osu.Framework, you can find it here: https://github.com/ppy/osu-framework It can compile to .NET 5 and .NET 5 is cross platform now and the osu-framework makes smooth looking UIs with fancy transitions really really easy, it has some Audio Stuff in there aswell if you are looking to do something like that
CleanArchitecture
- How do you structure large Minimal API Projects?
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Best .NET Core API project for learning?
https://github.com/jasontaylordev/CleanArchitecture for beginners who want to see what good api projects are like.
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KwikDeploy - Starting new Docker Deployment Open Source Project
Edit:Bootstrapped the .NET backend using Clean Architecture template (https://github.com/jasontaylordev/CleanArchitecture/tree/net7.0).
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Why CQRS?
The CleanArchitecture is a typical empty boilerplate for a base line CQRS, but it doesn't come up with any batteries included.
- Advice for the web API app development using clean architecture in .NET 6.
- What are the GitHub repositories or blogs to learn industry-standard coding for Web API
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DDD Design when it comes is it correct approach
For reference, see how Jason Taylor has his template setup. https://github.com/jasontaylordev/CleanArchitecture
- Are dotnet contracting jobs common?
- ASP.NET Core Web API Best Practices
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How to use MediatR with query string params and id in the url?
Or… you can just take a command in your controller like this: https://github.com/jasontaylordev/CleanArchitecture/blob/main/src/WebUI/Controllers/TodoListsController.cs
What are some alternatives?
osu - rhythm is just a *click* away!
CleanArchitecture - Clean Architecture Solution Template: A starting point for Clean Architecture with ASP.NET Core
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
ASP.NET Boilerplate - ASP.NET Boilerplate - Web Application Framework
MonoGame - One framework for creating powerful cross-platform games.
modular-monolith-with-ddd - Full Modular Monolith application with Domain-Driven Design approach.
BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.
eShopOnWeb - Sample ASP.NET Core 8.0 reference application, powered by Microsoft, demonstrating a layered application architecture with monolithic deployment model. Download the eBook PDF from docs folder.
FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms
nopCommerce - ASP.NET Core eCommerce software. nopCommerce is a free and open-source shopping cart.
Wave Engine - This repository contains all the official samples of Evergine.
eShopOnContainers - Cross-platform .NET sample microservices and container based application that runs on Linux Windows and macOS. Powered by .NET 7, Docker Containers and Azure Kubernetes Services. Supports Visual Studio, VS for Mac and CLI based environments with Docker CLI, dotnet CLI, VS Code or any other code editor. Moved to https://github.com/dotnet/eShop.