osgameclones VS sotn-decomp

Compare osgameclones vs sotn-decomp and see what are their differences.

sotn-decomp

Decompilation of Castlevania: Symphony of the Night (PSX+Saturn) (by Xeeynamo)
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osgameclones sotn-decomp
17 8
1,623 360
1.0% -
9.5 9.8
4 days ago 8 days ago
JavaScript C
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

osgameclones

Posts with mentions or reviews of osgameclones. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-31.

sotn-decomp

Posts with mentions or reviews of sotn-decomp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-17.

What are some alternatives?

When comparing osgameclones and sotn-decomp you can also consider the following projects:

OpenAWE - A reimplementation of Remedy Entertainments Alan Wake Engine, in later iterations known as the Northlight Engine

psx-modding-toolchain - A set of tools to mod and reverse engineer PSX games.

vcmi - Open-source engine for Heroes of Might and Magic III

ghidra_psx_ldr - Sony Playstation PSX executables loader for GHIDRA

Monotone-HWID-Spoofer - Custom Created Hardware ID Spoofer to Bypass Hardware or IP Bans

CTR-ModSDK - ModSDK - a modding toolkit to create mods for Crash Team Racing in C. This repository also houses an effort to fully decompile and reverse-engineer CTR in C.

sm - early version

c1 - Port of Crash Bandicoot to C

promptbench - A unified evaluation framework for large language models

untrusted - A meta-JavaScript adventure game by Alex Nisnevich and Greg Shuflin.

silent-hill-decomp - An in-progress decompilation of the 1.1 US release of Silent Hill on the Playstation 1.