orbtk
winit
orbtk | winit | |
---|---|---|
10 | 48 | |
3,772 | 4,429 | |
0.0% | 2.1% | |
0.0 | 9.6 | |
over 1 year ago | 1 day ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
orbtk
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Masonry 0.1 (Rust GUI framework)
i was gonna bring up https://github.com/redox-os/orbtk only to discover it's no longer under active development.
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[Media] A GUI installer for redox is coming soon, written in iced!
OrbTk is sunsetting in favor of Iced, slint, and future renderer-agnostic toolkits: https://github.com/redox-os/orbtk
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Pure Rust GUI Landscape
Orbtk
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S76 firmware repo password?
The GitLab repo was deleted. You will need to update the submodule path to https://github.com/redox-os/orbtk.
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GTK and custom themes - what really happened
That said, I'm not totally convinced about SixtyFPS today. There are some other interesting options that are suitable GUI toolkits for Rust. Such as OrbTk and Iced. Each toolkit is approaching the GUI space in a different way, so it'll be interesting to see where we end up in a few more years. QML-esque SixtyFPS, ECS-based OrbTk, Elm-based Iced, and a few others out there.
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Pop should join this new GTK fork
What's written in this article isn't the development of a GTK fork, but some reasoning for exploring alternatives to GTK. There aren't very many suitable candidates in this space, but Rust GUI toolkits like Iced have potential. Personally, I would add that OrbTk is also a suitable candidate.
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Any stable crate to develop a cross-platform Rust desktop app?
I use orbtk, it is pretty easy to use, has an active dev team, works on windows mac and linux, and cross compiling from linux to windows is also easy with it. It is still pretty beta, but depending on the project you need it could work. (https://github.com/redox-os/orbtk)
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Cross platform native guis in rust
Orbtk is an option. The default is backend is orbraq, which uses OrbClient. OrbClient will use SDL on Linux, and on Redox it should be a "pure" rust experience.
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Rust GUI: Introduction, a.k.a. the state of Rust GUI libraries (As of January 2021)
OrbTK recompiling stuff has been fixed in the development branch as far as I can tell: https://github.com/redox-os/orbtk/pull/409
OrbTK
winit
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Linux version of Warp terminal is here
Hi! I’m Aloke, an engineer at Warp.
I’m really excited to share that Warp is now available on Linux! If you’re interested in trying it out, you can download Warp: https://warp.dev/
Building Warp on Linux was quite an undertaking. Warp uses a custom Rust-based UI framework that we built in house and renders natively on the GPU. To get Warp running on Linux, we built a version of our UI framework that supports winit [1] as a windowing backend. We also built a version of our renderer that uses wgpu [2]. Reducing complexity by using these well-supported, cross platform, frameworks let us bootstrap a version of Linux quicker than expected and should make it easier to build Warp for other platforms (like Windows).
Please let me know what you think! Happy to answer any questions, either about the product or about technical challenges.
[1] https://github.com/rust-windowing/winit
- Container2wasm: Convert Containers to WASM Blobs
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Can't get winit sample to compile
This link: https://github.com/rust-windowing/winit has this code:
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Hey Rustaceans! Got a question? Ask here (28/2023)!
Have you seen the official example?
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Hey Rustaceans! Got a question? Ask here (20/2023)!
That's a bit shortsighted given that there is an active discussion about reducing the interior mutability.
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File dialog with ImGui?
I really need a file dialog for my ImGui-based project in Rust. I tried using this crate but it's wayyyyyyy too old. I also saw this but considering the date it was last updated and the look of the repo, it's not gonna work either. Also I maintain my own library for such things, but it's currently blocked by this issue. What options do I have?
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Announcing async-winit, a new way to use winit as an async runtime
In this case, I used the "A"GPL because this crate could feasibly run on the web. winit has a web backend. At the moment I don't support it (there's a PR that needs to land first), but in the near future it's not implausible that this crate could be used in a web environment.
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XUL Layout has been removed from Firefox
There are a number of up-and-coming Rust-based frameworks in this niche:
- https://github.com/iced-rs/iced (probably the most usable today)
- https://github.com/vizia/vizia
- https://github.com/marc2332/freya
- https://github.com/linebender/xilem (currently very incomplete but exciting because it's from a team with a strong track record)
What is also exciting to me is that the Rust GUI ecosystem is in many cases building itself up with modular libraries. So while we have umpteen competing frameworks they are to a large degree all building and collaborating on the same foundations. For example, we have:
- https://github.com/rust-windowing/winit (cross-platform window creation)
- https://github.com/gfx-rs/wgpu (abstraction on top of vulkan/metal/dx12)
- https://github.com/linebender/vello (a canvas like imperative drawing API on top of wgpu)
- https://github.com/DioxusLabs/taffy (UI layout algorithms)
- https://github.com/pop-os/cosmic-text (text rendering and editing)
- https://github.com/AccessKit/accesskit (cross-platform accessibility APIs)
In many cases there a see https://blessed.rs/crates#section-graphics-subsection-gui for a more complete list of frameworks and foundational libraries)
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.68]
Name: Francesca! Location: Portland, OR (UTC-7) Looking for: Remote only, full-time or contract. Contact: [email protected] LinkedIn: https://www.linkedin.com/in/francesca-lovebloom/ GitHub: https://github.com/francesca64 Experience: 4+ years of professional Rust experience; former lead maintainer of winit and creator of cargo-mobile.
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Ubuntu alternatives?
Window manager: https://github.com/rust-windowing/winit
What are some alternatives?
Azul - Desktop GUI Framework
rust-sdl2 - SDL2 bindings for Rust
iced - A cross-platform GUI library for Rust, inspired by Elm
wgpu - Cross-platform, safe, pure-rust graphics api.
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
learn-wgpu - Guide for using gfx-rs's wgpu library.
Native Windows GUI - A light windows GUI toolkit for rust
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
druid - A data-first Rust-native UI design toolkit.
raw-window-handle - A common windowing interoperability library for Rust
imgui-rs - Rust bindings for Dear ImGui
minifb - MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in