openrw
re3
openrw | re3 | |
---|---|---|
10 | 25 | |
1,094 | 700 | |
- | - | |
1.3 | 9.7 | |
about 3 years ago | over 2 years ago | |
C++ | C++ | |
GNU General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
openrw
- OpenRW – a cross-platform, open-source re-implementation of Rockstar Games' GTA3
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Anyone actually using Unreal on Linux? Or other game engines? What do you recommend?
Also the OpenRW engine uses SDL2, which is a partial recreation of the RenderWare engine.
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GTA Modders to Court: Our Game Fixes & Enhancements Are Fair Use, Not Piracy
They looked at the reverse engineered source code and used it to write the code for RE3 and reVC, code which technically infringes on Rockstar's copyright. If they had used clean room design like OpenRW they wouldn't have ended up with a lawsuit in the first place.
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The entire source code of GTA Trilogy - The Definitive Edition has been leaked, was included in the Switch game files
At least we still got OpenRW which can't be taken down as it doesn't use any original code.
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Rockstar should be ashamed of the GTA Trilogy Remaster
support projects like openrw instead. 2k nuked a ton of the other ones that used decompiled ps2 code, but they can't touch OpenRW because it's a rewrite from scratch.
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Luxtorpeda Version 43 is Already Out, with Several Improvements Around Controller Support
Is there a reason this one hasn't been nuked like re3/revc were?
- Release v3.6 · GTA-ASM/SanAndreasUnity - reimplementation of GTA San Andreas game engine in Unity
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Open source re-implementation projects and game clones.
OpenRW - Grand Theft Auto III
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re3, GTA/RenderWare reverse-engineering project taken down by Take-Two
Well, hopefully the owner of the now-closed openrw repository sees this and re-opens it.
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GTA III and Vice City fully reverse engineered, with ports to many platforms
RIP OpenRW
re3
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the true definitive editions
As someone who's only played the PC versions, don't the PS2 versions have effects none of the other versions have? (barring re3 for PC which adds both PS2 and Xbox effects)
- RE3 on deck and vita. I love being able transfer my saves between systems.
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Perfect Dark has been successfully decompiled, opening the door to PC ports and mods
GTA3 and Vice City
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Apparently the GTA 6 leaker sold the GTA V source code through a telegram group before getting arrested, according to the admin who verifies the buyer's claim, uploads a new screenshot of the source code
Mario 64 and Ocarina of Time were only just decompiled within the last couple of years. Jak and Daxter 1 was decompiled a few months ago. GTA 3 and Vice City have nearly finished decompilations, but TakeTwo took legal action against the developers before they put the finishing touches.
- If you wanted to make a GTA game solo how would you?
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The Legend Of Zelda: A Link to the Past Has Been Decompiled To Run On PC
The GTA decomps are still on Github. https://github.com/td512/re3
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GTA: Vice City black screen.
Play the linux version. https://web.archive.org/web/20210903154258if_/https://pipelines.actions.githubusercontent.com/RObV8RQ98Fqa8pTYlXzimln15Sr17Cd7PMD280avFvPw0rRe1Q/_apis/pipelines/1/runs/7485/signedartifactscontent?artifactName=ubuntu-18.04-gl3&urlExpires=2021-09-03T15%3A43%3A57.0104908Z&urlSigningMethod=HMACV1&urlSignature=r05gEo3YbPaSUVclHu%2BpR9RwmXJf1lFFuEg3QZrpn1k%3D here's a link to the latest release from github, archived thanks to archive.org. Instructions on how to use it are here https://github.com/td512/re3/tree/miami
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What happened to the GTA Vice City native linux port?
There's a mirror here https://github.com/td512/re3 and there's backups on archive.org. afaik development has ceased.
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GameCube games that should've existed
Here is link number 1 - Previous text "re3"
- Exclusive: A fully functioning Zelda 64 PC port is ‘90% complete’ (VGC)
What are some alternatives?
re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]
xash3d-fwgs - Xash3D FWGS engine.
OPHD - OutpostHD - Open source remake of Sierra On-Line's Outpost
ue4genny - An Unreal Engine 4 SDK generator using SdkGenny
dmca - Repository with text of DMCA takedown notices as received. GitHub does not endorse or adopt any assertion contained in the following notices. Users identified in the notices are presumed innocent until proven guilty. Additional information about our DMCA policy can be found at
SanAndreasUnity - Open source reimplementation of GTA San Andreas game engine in Unity
UnrealEngineSDKGenerator - Generate SDKs from Unreal Engine games (UE1 - 4 supported).
OpenTESArena - Open-source re-implementation of The Elder Scrolls: Arena.
sm64rt - Fork of https://github.com/sm64pc/sm64ex with raytracing support.
V.Rainbomizer - Randomizers for Grand Theft Auto: V
re3