lime
MarkovNameGenerator
lime | MarkovNameGenerator | |
---|---|---|
3 | 14 | |
738 | 436 | |
0.3% | - | |
8.5 | 0.0 | |
6 days ago | over 2 years ago | |
JavaScript | JavaScript | |
MIT License | GNU General Public License v3.0 or later |
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lime
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Getting a function from a DLL (C++)
If you want a cross-platform solution, try copying code from Lime's CFFI class. (Or, you know, just use the class if you're building with Lime/OpenFL.)
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Fixing stutters in Papers Please on Linux
Yeah, this does seem like something of a smoking gun. This constructor definitely doesn't look like something that's supposed to be called more than once per process: https://github.com/haxelime/lime/blob/develop/project/src/backend/sdl/SDLApplication.cpp
MarkovNameGenerator
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Help needed with random name generator
Read the original original and then the C# port
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Is it possible to procedurally generate documents & files on office PCs for a hacking game like how Minecaft generates worlds?
About Markov chains, I've bookmarked a nice project
- Markov Namegen — library with demo website
- how do you name your Monsters, races, and items?
- Any APIs or other sources for in-game character name/location etc generation?
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I wanna suggest a useful ad-free resource for game characters naming. It contains lots of unusual names with full info about them (years and country of origin, meaning, etymology, etc.), as well as lists of Knights Templar names, Oldest European names, various centuries names, etc.
I just implemented in my toolkit a Markov chain Name generator like this in python but I was thinking:
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Procedural generator for names for anything
When first posted about my generator, I've been told that there is MarkovNameGenerator by Tw1ddle on GitHub: https://github.com/Tw1ddle/MarkovNameGenerator. Well, thinking about it, I'd still made my own generator, because procedural generation is so much fun :) In the pros of my generator is that it's a tiny js file, however, you'll need to feed it with learning samples, while Tw1ddle's one has a great variety of learning samples pre-gathered and multiple work modes.
- GitHub - Tw1ddle/MarkovNameGenerator: Markov process-based procedural name and word generator
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Markov Namegen - Procedural Name Generator using a Markov Process
I compiled most of the datasets from Wikipedia list-of-* articles over the years. A few were also sent to me by people asking for them to be added.
What are some alternatives?
SDL - Simple Directmedia Layer
mapgen4 - Mapgen4 procedural wilderness map generator
Funkin - A rhythm game made with HaxeFlixel
marc - Markov chain generator for Python and/or Swift
armory - 3D Engine with Blender Integration
js-markov - A JavaScript library to help you create Markov Chains
VNameGenerator - A Java implementation of various procedural name generation algorithms, including combinatorial, consonant vowel, context-free grammar, and Markov chain.
3DWorld - 3D Procedural Game Engine Using OpenGL
Little-Plane-Project - Flying through a procedural web world
koi - A plug-in for Krita that enables the use of AI models for img2img generation.
Fantasy-Map-Generator - Web application generating interactive and highly customizable maps
NamesGenerator - Based on the learning sample this JS class will generate names for anything and using any alphabet