MarkovNameGenerator
NamesGenerator
MarkovNameGenerator | NamesGenerator | |
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14 | 1 | |
448 | 15 | |
- | - | |
0.0 | 0.8 | |
almost 3 years ago | over 1 year ago | |
JavaScript | HTML | |
GNU General Public License v3.0 or later | MIT License |
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MarkovNameGenerator
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Help needed with random name generator
Read the original original and then the C# port
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Is it possible to procedurally generate documents & files on office PCs for a hacking game like how Minecaft generates worlds?
About Markov chains, I've bookmarked a nice project
- Markov Namegen — library with demo website
- how do you name your Monsters, races, and items?
- Any APIs or other sources for in-game character name/location etc generation?
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I wanna suggest a useful ad-free resource for game characters naming. It contains lots of unusual names with full info about them (years and country of origin, meaning, etymology, etc.), as well as lists of Knights Templar names, Oldest European names, various centuries names, etc.
I just implemented in my toolkit a Markov chain Name generator like this in python but I was thinking:
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Procedural generator for names for anything
When first posted about my generator, I've been told that there is MarkovNameGenerator by Tw1ddle on GitHub: https://github.com/Tw1ddle/MarkovNameGenerator. Well, thinking about it, I'd still made my own generator, because procedural generation is so much fun :) In the pros of my generator is that it's a tiny js file, however, you'll need to feed it with learning samples, while Tw1ddle's one has a great variety of learning samples pre-gathered and multiple work modes.
- GitHub - Tw1ddle/MarkovNameGenerator: Markov process-based procedural name and word generator
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Markov Namegen - Procedural Name Generator using a Markov Process
I compiled most of the datasets from Wikipedia list-of-* articles over the years. A few were also sent to me by people asking for them to be added.
NamesGenerator
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Procedural generator for names for anything
I made a procedural generator for names for anything. You can play with it or find its code on Github to use in your game. If you like what I've made, you can wishlist my Conquicktory strategy game on Steam or play the current version on mobile stores.
What are some alternatives?
mapgen4 - Mapgen4 procedural wilderness map generator
marc - Markov chain generator for Python and/or Swift
VNameGenerator - A Java implementation of various procedural name generation algorithms, including combinatorial, consonant vowel, context-free grammar, and Markov chain.
3DWorld - 3D Procedural Game Engine Using OpenGL
js-markov - A JavaScript library to help you create Markov Chains
koi - A plug-in for Krita that enables the use of AI models for img2img generation.
Little-Plane-Project - Flying through a procedural web world
Koi - Koi Farm, a koi breeding game
ProceduralNameGenerator - Procedurally generates names using a Markov process. C# port of a Haxe implementation by Sam Twidale (https://github.com/Tw1ddle/MarkovNameGenerator)
Fantasy-Map-Generator - Web application generating interactive and highly customizable maps
laiza-image-gen - Random abstract image generator