MarkovNameGenerator
Little-Plane-Project
MarkovNameGenerator | Little-Plane-Project | |
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14 | 1 | |
448 | 110 | |
- | - | |
0.0 | 6.4 | |
almost 3 years ago | about 2 months ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 or later | MIT License |
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MarkovNameGenerator
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Help needed with random name generator
Read the original original and then the C# port
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Is it possible to procedurally generate documents & files on office PCs for a hacking game like how Minecaft generates worlds?
About Markov chains, I've bookmarked a nice project
- Markov Namegen — library with demo website
- how do you name your Monsters, races, and items?
- Any APIs or other sources for in-game character name/location etc generation?
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I wanna suggest a useful ad-free resource for game characters naming. It contains lots of unusual names with full info about them (years and country of origin, meaning, etymology, etc.), as well as lists of Knights Templar names, Oldest European names, various centuries names, etc.
I just implemented in my toolkit a Markov chain Name generator like this in python but I was thinking:
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Procedural generator for names for anything
When first posted about my generator, I've been told that there is MarkovNameGenerator by Tw1ddle on GitHub: https://github.com/Tw1ddle/MarkovNameGenerator. Well, thinking about it, I'd still made my own generator, because procedural generation is so much fun :) In the pros of my generator is that it's a tiny js file, however, you'll need to feed it with learning samples, while Tw1ddle's one has a great variety of learning samples pre-gathered and multiple work modes.
- GitHub - Tw1ddle/MarkovNameGenerator: Markov process-based procedural name and word generator
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Markov Namegen - Procedural Name Generator using a Markov Process
I compiled most of the datasets from Wikipedia list-of-* articles over the years. A few were also sent to me by people asking for them to be added.
Little-Plane-Project
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I need suggestions
Here is the source https://github.com/Glowstick0017/Little-Plane-Project Thank you for your time and remember, this is my first decent attempt at perlin noise, js, and game designing at all.
What are some alternatives?
mapgen4 - Mapgen4 procedural wilderness map generator
marc - Markov chain generator for Python and/or Swift
MSFS2020-livery-manager - The official MSFS2020 Livery Megapack Manager. Choose which liveries to install, and keep them all updated.
VNameGenerator - A Java implementation of various procedural name generation algorithms, including combinatorial, consonant vowel, context-free grammar, and Markov chain.
msfs2020-map-enhancement - MSFS2020 Map Enhancement
3DWorld - 3D Procedural Game Engine Using OpenGL
excel_97_egg - A web port of the magic carpet simulator hidden within Microsoft Excel 97
js-markov - A JavaScript library to help you create Markov Chains
Flow-field-using-noise - Animating flow filed like structures using P5JS
koi - A plug-in for Krita that enables the use of AI models for img2img generation.
ImageToDEM - Generating Elevation Surface from a Single RGB Remotely Sensed Image Using Deep Learning