opcua VS kludgine

Compare opcua vs kludgine and see what are their differences.

opcua

A client and server implementation of the OPC UA specification written in Rust (by locka99)

kludgine

A kludgey 2d game engine written in Rust atop wgpu (by khonsulabs)
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opcua kludgine
1 1
451 55
- -
7.5 8.9
9 days ago 17 days ago
Rust Rust
Mozilla Public License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

opcua

Posts with mentions or reviews of opcua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-09.

kludgine

Posts with mentions or reviews of kludgine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-09.
  • Chess board in Rust
    8 projects | /r/rust | 9 Apr 2021
    I have an engine that I've been working on that I haven't ever posted here. Here's an example using the UI framework for tic-tac-toe.

What are some alternatives?

When comparing opcua and kludgine you can also consider the following projects:

lora-rs - LoRa and LoRaWAN crates for End Devices

relm - Idiomatic, GTK+-based, GUI library, inspired by Elm, written in Rust

rillrate-py - Real-time UI for bots and tools / Python bindings

cress - Chess engine from scratch in Rust, with GUI using Druid

chess-engine - A dependency-free chess engine♟️ library built to run anywhere.

rust-chessground - A chessboard widget for Relm/GTK

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

bevy - A refreshingly simple data-driven game engine built in Rust