Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
oneDNN
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Blaze: A High Performance C++ Math library
If you are talking about non-small matrix multiplication in MKL, is now in opensource as a part of oneDNN. It literally has exactly the same code, as in MKL (you can see this by inspecting constants or doing high-precision benchmarks).
For small matmul there is libxsmm. It may take tremendous efforts make something faster than oneDNN and libxsmm, as jit-based approach of https://github.com/oneapi-src/oneDNN/blob/main/src/gpu/jit/g... is too flexible: if someone finds a better sequence, oneDNN can reuse it without major change of design.
But MKL is not limited to matmul, I understand it...
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Arc & Deep Learning Frameworks
For completeness, it looks like this question was posted to the oneDNN GitHub repo and the response was to stay tune for updates.
- Keeping POWER relevant in the open source world
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Intel oneDNN 2.5 released with experimental RISC-V support
From the release note of oneDNN v2.5:
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Is gpu hardware tied to cpu ISA ?
Intel are trying to support their oneAPI compute framework on Arm and IBM POWER and z/Architecture (s390x) but since they ever released only a single discrete GPU with the Xe architecture it's unclear whether they'll support Xe GPU compute on e.g. ARM https://github.com/oneapi-src/oneDNN
eigen
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Blaze: A High Performance C++ Math library
Is Eigen still alive? There's been no release in 3 years, and no news about it: https://gitlab.com/libeigen/eigen/-/issues/2699
- Gentoo -Os vs -O3 application startup time?
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The Case of the Missing SIMD Code
I was curious about these libraries a few weeks ago and did some searching. Is there one that's got a clearly dominating set of users or contributors?
I don't know what a good way to compare these might be, other than perhaps activity/contributor count.
[1] https://github.com/simd-everywhere/simde
[2] https://github.com/ermig1979/Simd
[3] https://github.com/google/highway
[4] https://gitlab.com/libeigen/eigen
[5] https://github.com/shibatch/sleef
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FetchContent and PROJECT_IS_TOP_LEVEL
I am trying to include Eigen in my project via FetchContent. They define/assume-defined PROJECT_IS_TOP_LEVEL on line 19 and, among other locations, on line 607 in their top level list file.
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Common practices when doing image processing on the GPU
Eigen is a header-only library, thus simply cloning it from the official repository into the FOGGDD folder should be enough.
- Use TFlite in a Cmake Project
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I've decided to learn Godot and it feels like I have "lost"
math library because you should never implement a math library yourself, and you probably want somethign more focused on performance than STL. GLM may work if you just need basic vector support. Eigen may help for a more physics heavy game. But I'd probably find something in-between those two
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CMake: How to include the headers of an external library downloaded with FetchContent?
cmake_minimum_required(VERSION 3.15) project(app) include(FetchContent) FetchContent_Declare(Eigen3 URL https://gitlab.com/libeigen/eigen/-/archive/3.4.0/eigen-3.4.0.tar.gz) FetchContent_MakeAvailable(Eigen3) add_executable(app main.cpp) target_link_libraries(app Eigen3::Eigen)
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-🎄- 2021 Day 13 Solutions -🎄-
Today was very easy to do with Eigen
- The official Eigen repo is now back online
What are some alternatives?
oneMKL - oneAPI Math Kernel Library (oneMKL) Interfaces
NumCpp - C++ implementation of the Python Numpy library
CTranslate2 - Fast inference engine for Transformer models
mathfu - C++ math library developed primarily for games focused on simplicity and efficiency.
oneDPL - oneAPI DPC++ Library (oneDPL) https://software.intel.com/content/www/us/en/develop/tools/oneapi/components/dpc-library.html
embree-aarch64 - AARCH64 port of Embree ray tracing library
highway - Highway - A Modern Javascript Transitions Manager
parallel-hashmap - A family of header-only, very fast and memory-friendly hashmap and btree containers.
asmjit - Low-latency machine code generation
colmap - COLMAP - Structure-from-Motion and Multi-View Stereo
librealsense - Intel® RealSense™ SDK
CppRobotics - Header-only C++ library for robotics, control, and path planning algorithms. Work in progress, contributions are welcome!