ode-solvers
boa
ode-solvers | boa | |
---|---|---|
1 | 20 | |
55 | 4,754 | |
- | 1.3% | |
5.1 | 9.7 | |
about 1 month ago | 4 days ago | |
Rust | Rust | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ode-solvers
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Differential Equation Solvers & Optimization
Ok. I come from MATLAB, Python and C/C++. Just recently I've been thinking of attempting to convert some of my work to Rust because the language has intrigued me and it seems like a fun side-project. A lot of my work is built on functions like \fsolve`and`ode45`` in MATLAB and such things. I'm curious if there are any well trod paths for solving general ODE BVPs through shooting methods. Implementing such things would be fun as well, but definitely not where I'd want to start. It seems like there are several crates such as diffeq and ode-solvers, but nothing seems to have super active development in terms of ODE solving. Is there a de-facto method of going about this? Do people just implement their own solvers and things? What about for PDEs? optimization problems, constrained? Unconstrained?
boa
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A list of JavaScript engines, runtimes, interpreters
boa
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Boa JavaScript Engine v0.17 released
Yeah, pretty much. I'm not sure if we're gonna need to implement Static Shapes first but at least we need to make it possible to separate codeblocks from contexts for this to be feasible.
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.67]
Hi, I'm looking for full time work and I'm interested in roles related to compilers, developer tools and systems. I'm a college senior(graduating on May, 2023) and have been working as an [IOS Developer](https://www.cyengagement.org/) for the past two years. At University, I took a compilers class where I learnt to use LLVM and MLIR to compile programs to various architectures. In Oct. 2022, I was selected to attend the [Programming Language Implementation Summer School](https://pliss.org/2022/) where I got to learn about compiler implementation and language tools from leading researchers around the world. Recently, I have been contributing to [Boa](https://github.com/boa-dev/boa), an embeddable Javascript engine written in Rust, by fixing issues and implementing features to improve conformance with ECMAScript specification. Aside from working on compilers, I have volunteered at conferences like ICFP'21 and PLDI'22 to familiarize myself with latest research in the field of compilers. You can find more information about me and my work in my [blog](https://veera.app) and Github [profile](https://github.com/veera-sivarajan). Thank you for your time and consideration.
- How dare you call Node.js "blazing fast"!
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Really it have to be some kind of virus that spreads sneakly
I have great news
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Adding a JavaScript interpreter to your Rust project
I already use it in my project to run some parts of the youtube js player. I must say it was broken on one version of the player because of a generated regex inside (more on the issue), but definitely recommending.
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Dune: A new JavaScript and TypeScript runtime built in Rust
I would be curious how much effort it would be to swap boa for V8 to have an all Rust runtime :) If it's not meant to be a production-ready project anyways.
- Boa – Experimental JavaScript lexer, parser and interpreter written in Rust
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Boa release v0.15: A JavaScript engine written in Rust
We'd love to see these benchmarks too! We have an open issue to set-up these benchmarks: https://github.com/boa-dev/boa/issues/1924
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Implementing a safe garbage collector in Rust
Although you probably could use it for something else, Boa[1] is a good demonstration of this (it uses the GC crate, but the same principle probably applies).
[1]: https://github.com/boa-dev/boa
What are some alternatives?
plotters - A rust drawing library for high quality data plotting for both WASM and native, statically and realtimely 🦀 📈🚀
starlight - JS engine in Rust
diffeq - Basic Ordinary Differential Equation solvers
RustPython - A Python Interpreter written in Rust
async-graphql - A GraphQL server library implemented in Rust
napi-rs - A framework for building compiled Node.js add-ons in Rust via Node-API
grex - A command-line tool and Rust library with Python bindings for generating regular expressions from user-provided test cases
deno - A modern runtime for JavaScript and TypeScript.
sniffnet - Comfortably monitor your Internet traffic 🕵️♂️
Rust - All Algorithms implemented in Rust
firecracker - Secure and fast microVMs for serverless computing.
jsparagus - Experimental JS parser-generator project.