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ocl | RustaCUDA | |
---|---|---|
7 | 3 | |
694 | 743 | |
3.0% | - | |
5.9 | 0.0 | |
21 days ago | almost 2 years ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ocl
Posts with mentions or reviews of ocl.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-11.
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An example for OpenCL 3.0?
Please note that OpenCL consists of two parts: host API and a separate language which is used to write kernels (code which is going to be offloaded to devices). OpenCL specification describes host APIs as C-style APIs and that is what implementors has to provide. However, there are number of various libraries which provides bindings for other languages: - C++ - Python - Go - Rust
- Any OpenCL + Rust Guides
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Non graphical computing on GPU
ocl
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Resources for Vulkan GPGPU searched
I don't know a lot about Rust, but this looks like a valid set of OpenCL bindings for Rust: https://github.com/cogciprocate/ocl
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What's the current state of GPU compute in rust?
If you prefer an open alternative to CUDA, there are complete, easy to use und well documented bindings for opencl: https://github.com/cogciprocate/ocl/
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Trying to install something using rust and really stuck, any help at all appreciated.
- https://github.com/cogciprocate/ocl/issues/202
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Making an algorithmic trading bot in Rust?
I use Rust with OpenCL (ocl). And I am still in college studying CS. It takes a while to setup OpenCL depending on what you want to do with it. But performance benefits are well worth it. On average I can backtest 4 years of data with 1 minute candles in about 8.745 ms for typical RSI indicator. This is done on i5-3320m CPU (not iGPU). Took me a year to build it. Was also learning rust with it. My project has many features so you probably can do it in half amount of time or even less. Currently the project has 21k in Rust and 2k lines in OpenCL.
RustaCUDA
Posts with mentions or reviews of RustaCUDA.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-20.
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What's the current state of GPU compute in rust?
I think at the moment the I would use https://github.com/bheisler/RustaCUDA/ and C/C++ `.cu` files with `extern "C"` to call from Rust. Even though there are experiments to have nvptx as a compilation target for Rust.
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Using CUDA from Rust?
RustaCuda: https://github.com/bheisler/RustaCUDA
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State of CUDA on Rust in the beginning of 2021 ?
Once you have a compiled kernel (in Rust or CUDA C), RustaCUDA provides basic bindings to load and execute it. I haven't been maintaining or extending it for a while now since I haven't been doing GPGPU stuff, but it should still work, at least for the parts of the API that it exposes.
What are some alternatives?
When comparing ocl and RustaCUDA you can also consider the following projects:
nvfancontrol - NVidia dynamic fan control for Linux and Windows
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
cuda-sys - Rust binding to CUDA APIs
vuh - Vulkan compute for people
autograph - Machine Learning Library for Rust
GLSL - GLSL Shading Language Issue Tracker
blub - 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)
arrayfire-rust - Rust wrapper for ArrayFire
clspv - Clspv is a compiler for OpenCL C to Vulkan compute shaders
wgpu - Cross-platform, safe, pure-rust graphics api.