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Top 4 Rust Nvidium Projects
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Please note that OpenCL consists of two parts: host API and a separate language which is used to write kernels (code which is going to be offloaded to devices). OpenCL specification describes host APIs as C-style APIs and that is what implementors has to provide. However, there are number of various libraries which provides bindings for other languages: - C++ - Python - Go - Rust
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From what I've seen at least 1100mV is usually stable, but it's also very game dependent. For vram most can do 2714mhz + fast timing, you can use https://github.com/GpuZelenograd/memtest_vulkan to test the memory OC, shouldn't take too long and the perf from just vram can be seen clearly
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Rust Nvidia related posts
- An example for OpenCL 3.0?
- GNU Octave
- Is there a way to control fan speed via software?
- Need help on setting the GPU fan speed on Nvidia-drivers
- Coolbits on Xorg
- Only one GPU spins its fans?
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Index
What are some of the best open-source Nvidium projects in Rust? This list will help you:
Project | Stars | |
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1 | ocl | 637 |
2 | nvfancontrol | 186 |
3 | memtest_vulkan | 138 |
4 | nvtx | 82 |