nvim-dap VS CodeLLDB

Compare nvim-dap vs CodeLLDB and see what are their differences.

nvim-dap

Debug Adapter Protocol client implementation for Neovim (by mfussenegger)
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nvim-dap CodeLLDB
138 23
4,801 2,327
- -
7.7 7.3
10 days ago 2 months ago
Lua Rust
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nvim-dap

Posts with mentions or reviews of nvim-dap. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-21.

CodeLLDB

Posts with mentions or reviews of CodeLLDB. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-14.
  • custom pretty printer/debug helpers for C++ debugging?
    1 project | /r/neovim | 19 May 2023
    Ok, so apparently here they are called 'data formatters' instead of pretty printers or debug helpers... https://github.com/vadimcn/codelldb/wiki/Custom-Data-Formatters
  • Visualization tools when working with C++?
    2 projects | /r/computervision | 14 May 2023
    For debugging lldb supports python scripts: https://github.com/vadimcn/codelldb/wiki/Data-visualization
  • Zig Build System
    8 projects | news.ycombinator.com | 14 Apr 2023
    I use VS Code on Linux to debug Zig. Haven't tried the others you mentioned, but it just emits standard DWARF symbols, so I'm guessing if you can debug C/C++ you could probably also do Zig with minimal changes? I just use the lldb VS code plugin[0], which works out of the box for me with no issues.

    https://github.com/vadimcn/codelldb

  • How game-dev-s debug rust?
    1 project | /r/rust_gamedev | 11 Apr 2023
    It's pretty bad, unfortunately. As you discovered, using the gnu toolchain works better with code-lldb (see more info here), but it still isn't great. CLion is a little better, but costs money and lacks support in other ways compared to VSCode.
  • Debug rust program as root
    1 project | /r/vscode | 2 Mar 2023
  • Migrating from VSCode to Neovim
    4 projects | /r/neovim | 26 Feb 2023
    - I tried to install codelldb: https://github.com/vadimcn/vscode-lldb without success.
  • Does anyone here work in gamedev with Rust as their primary language?
    4 projects | /r/rust | 25 Feb 2023
    Are you on Windows or Linux? On Windows I've had nothing but trouble getting code-lldb to display debug info for any sort of nontrivial data structure due to this issue, which means I need to switch to x86_64-pc-windows-gnu, but then that breaks other upstream crates that use cc to compile C++ code.
  • [blog] Rust should own its debugger experience
    4 projects | /r/rust | 12 Jan 2023
    I've been using vscode-lldb with VS Code on macos, and I've been very happy with the experience so far.
  • i need some recommendations
    1 project | /r/learnrust | 1 Jan 2023
    Check this: https://github.com/vadimcn/vscode-lldb/wiki/Breakpoints-are-not-getting-hit
  • using VScode codeLLDB
    1 project | /r/rust | 30 Aug 2022
    yeah since they updated the rust compiler for windows to use a different style of debugger symbols and since they changed that in CodeLLDB the variables output have not been the same. Though i believe the owner has been trying to fix it. But any issues you do have report them on the codeLLDB git https://github.com/vadimcn/vscode-lldb

What are some alternatives?

When comparing nvim-dap and CodeLLDB you can also consider the following projects:

vimspector - vimspector - A multi-language debugging system for Vim

vscode-cpptools - Official repository for the Microsoft C/C++ extension for VS Code.

LunarVim - 🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.

Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/

nvim-gdb - Neovim thin wrapper for GDB, LLDB, PDB/PDB++ and BashDB

just - 🤖 Just a command runner

nvim-dap-python - An extension for nvim-dap, providing default configurations for python and methods to debug individual test methods or classes.

rst - The open source design documentation tool for everybody [Moved to: https://github.com/vitiral/artifact]

cargo-linked - Display linked packages for compiled rust binaries

my-lunarvim-config - My config for LunarVim

Rustup - The Rust toolchain installer