numerical_sim VS geodesic_raytracing

Compare numerical_sim vs geodesic_raytracing and see what are their differences.

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numerical_sim geodesic_raytracing
4 18
7 80
- -
9.4 9.5
5 days ago 2 days ago
C++ C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

numerical_sim

Posts with mentions or reviews of numerical_sim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-04.
  • Introducing posh: Type-Safe Graphics Programming in Rust
    6 projects | /r/rust | 4 Jun 2023
    https://github.com/20k/numerical_sim/blob/lr-tests/bssn.cpp is how I use it. Very little of this is actually single source yet, this is used to create #defines that are passed into fairly bare bones OpenCL kernels that handle control flow, eg here https://github.com/20k/numerical_sim/blob/lr-tests/cl.cl#L548
  • Two black holes colliding, made by me!
    1 project | /r/astrophysics | 26 Apr 2022
  • New C++ features in GCC 12
    3 projects | /r/cpp | 26 Apr 2022
  • Irrational numbers
    1 project | /r/cpp | 2 Oct 2021
    Over here: https://github.com/20k/numerical_sim, but please bear in mind that the code is absolute garbage because I built this entirely from scratch. 99% of the effort has gone into understanding the BSSN equations, and 1% of effort has gone into code structure and design. Its all GPU accelerated though

geodesic_raytracing

Posts with mentions or reviews of geodesic_raytracing. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-04.

What are some alternatives?

When comparing numerical_sim and geodesic_raytracing you can also consider the following projects:

luminance-rs - Type-safe, type-level and stateless Rust graphics framework

cuda-samples - Samples for CUDA Developers which demonstrates features in CUDA Toolkit

core - Boost Core Utilities

Drogon-torch-serve - Serve pytorch / torch models using Drogon

FastAD - FastAD is a C++ implementation of automatic differentiation both forward and reverse mode.

astray - A performance-portable geodesic ray tracing library.

autodiff - automatic differentiation made easier for C++

papers - ISO/IEC JTC1 SC22 WG21 paper scheduling and management

AECforWebAssembly - A port of ArithmeticExpressionCompiler from x86 to WebAssembly, so that the programs written in the language can run in a browser. The compiler has been rewritten from JavaScript into C++.

OpenCL-ICD-Loader - The OpenCL ICD Loader project.

shades - Rust EDSL for shading languages