notquiteparadise
HeartbeatEngine
notquiteparadise | HeartbeatEngine | |
---|---|---|
1 | 9 | |
16 | 13 | |
- | - | |
0.0 | 0.0 | |
about 3 years ago | 5 days ago | |
Python | Python | |
MIT License | GNU General Public License v3.0 only |
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notquiteparadise
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[2022 in RoguelikeDev] Age of Transcendence
I think my biggest problems, other than lack of skills were that I got caught half way between defining with data and creating a scripting language, as well as the sheer size and conditionality that was creeping into the data. If I did it again I'd go harder on the scripting as that would make the data definition lighter, I think. Here's what my data looked like: https://github.com/Snayff/notquiteparadise/blob/74aafd3b91c61ffbe96e37e54e9206d1783c1ce6/data/game/skills.json . There was also a secondary issue of creating a system with enough flexibility to allow creative use, but I think that was solvable.
HeartbeatEngine
- I redesigned the editor for my Visual Novel game engine, and added a Dark theme
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Got a dynamic font loader / switcher working for my PyQt5-based Point&Click scene editor
github.com/Cronza/HeartbeatEngine/blob/dev/HBEditor/Core/Managers/font_manager.py
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I added a simple build tool using PyInstaller to my custom Visual Novel game engine written in Pygame and PyQt5
Project: https://github.com/Cronza/HeartbeatEngine/tree/dev
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My custom VN tool, the "Heartbeat Engine", now has a simple build system to produce an executable!
Feel free to follow along with development: https://github.com/Cronza/HeartbeatEngine
- I got text wrapping + centering working for my Visual Novel engine!
- The editor for my Visual Novel / Dating Sim game engine supports branching dialogue now!
- The editor for my VN game engine is slowly getting closer to actually looking like something!
- The editor for my Visual Novel / Dating Sim game engine is slowly getting closer to actually looking like something!
- My custom VN engine supports main menus and transitions now!
What are some alternatives?
RayWizard - A game submitted to the 2021 7DRL. You play as a wizard with magical abilities which can alter the terrain around you.
Masendor - Open source educational and historical battle action game, All helps accepted
ballistica - The BombSquad Game Engine
pygbag - python and pygame wasm for everyone ( packager + test server + simulator )
coppercube-visual-scripting - Visual Scripting System For CopperCube
deep_space_trader - Deep Space Trader is a turn-based strategy game inspired by the old DOS game "Drugwars".
unicast_network_sim - Ludum Dare 53 game jam entry
mephisto - novelai visual novel
gamma - A simple ECS game engine for Python, built on Pygame, with an emphasis on ease of use.
turnroot - Turnroot - an open-source game engine/game creator for tactical RPGs. No coding required- the editor is 100% visual. Make games, play games from the community, and collaborate on assets like graphics and music.