nodot
a-little-game-called-mario
nodot | a-little-game-called-mario | |
---|---|---|
8 | 9 | |
313 | 1,332 | |
2.9% | 0.0% | |
7.3 | 2.4 | |
2 months ago | about 1 year ago | |
GDScript | GDScript | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nodot
-
Anybody still trying to make Godot 4.X bindings?
You probably want a different name, because: https://github.com/nodotproject/nodot
- Nodot v0.2.1 release highlights
- Nodot Node: Fire3D - set your nodes alight!
-
[Hobby/RevShare] New to game development looking for a project
If you're interested in working on the building blocks for games (and also Godot engine), I'm building a node library. https://github.com/NodotProject/nodot
- Nodot v0.2.0 release is up and with a playable (win x64) demo!
-
Godot 3D
Feel free to check out my project: https://github.com/NodotProject/nodot
a-little-game-called-mario
-
Are there Open Source Games?
i was wondering the same thing recently and found a little game called mario, literally. it was started out of the idea that anyone can say they worked on a little game called mario.
-
There are still a few caveats (major bugs :) ), but I have a Godot 4 CI/CD pipeline mostly working with a custom Docker image. Has anyone else tried messing around with this yet?
A Little Game Called Mario has a pretty good ci/cd pipeline that includes compilation from memory. Might be worth taking a look at how they do things https://github.com/a-little-org-called-mario/a-little-game-called-mario
-
Looking for examples of novel or out-of-the-ordinary uses of GitHub Actions/Pages
I think this repo/game might be more what you're looking for: https://github.com/a-little-org-called-mario/a-little-game-called-mario. There's a writeup @ https://github.blog/2022-07-06-managing-a-game-dev-community/ explaining how they use Actions to e.g. update the in-game credits.
-
Coming from Unity? What can we do to help? What do you need?
Have you heard of this little game called mario?
-
Ask HN: What are some fun, conversational GitHub repos to contribute to?
A little bit of everything is possible @ https://github.com/a-little-org-called-mario/a-little-game-c... :)
- Do you guys know about this? A Little Game Called Mario, an open source collective hell game.
- A Little Game Called Mario - open source collective hell game
- A Little Game Called Mario
-
Do you know a place to find game dev projects you can join on your free time, even if you have small and irregular free time ?
How about this one: https://github.com/a-little-org-called-mario/a-little-game-called-mario
What are some alternatives?
gdextension-nim - Godot 4.0 GDExtension binding for nim language.
open-project-1 - Unity Open Project #1: Chop Chop
godotnim-samples - Dodge the Creeps and Conways Game of Life in Godot, and Nim!
godex - Godex is a Godot Engine ECS library.
nimrodot - Nim Godot 4.x GDExtension wrapper (Proof of Concept)
godot-proposals - Godot Improvement Proposals (GIPs)
godot-nim - godot 4.x bindings for nim-lang (early stage)
based.cooking - A simple culinary website.
NimForUE - Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
RelEcs - A lightweight and easy to use entity component system with an effective feature set for making games.
ROTA - Godot 3.5.2 / Gravity Bending Puzzle Platformer Game
UsTaxes - Tax filing web application