There are still a few caveats (major bugs :) ), but I have a Godot 4 CI/CD pipeline mostly working with a custom Docker image. Has anyone else tried messing around with this yet?

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  • Haha, yeah. It's not ready quite yet, but it is MIT open-source, so feel free. https://gitlab.com/20-games-in-30-days/godot-4-game-template I'm debating if it would be worth making a Youtube tutorial on this, still gauging interest. It feels like most people I talk to don't even use version control.

  • a-little-game-called-mario

    open source collective hell game

  • A Little Game Called Mario has a pretty good ci/cd pipeline that includes compilation from memory. Might be worth taking a look at how they do things https://github.com/a-little-org-called-mario/a-little-game-called-mario

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