nodot
ROTA
nodot | ROTA | |
---|---|---|
8 | 3 | |
306 | 201 | |
5.6% | - | |
7.3 | 5.1 | |
about 1 month ago | about 1 month ago | |
GDScript | GDScript | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nodot
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Anybody still trying to make Godot 4.X bindings?
You probably want a different name, because: https://github.com/nodotproject/nodot
- Nodot v0.2.1 release highlights
- Nodot Node: Fire3D - set your nodes alight!
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[Hobby/RevShare] New to game development looking for a project
If you're interested in working on the building blocks for games (and also Godot engine), I'm building a node library. https://github.com/NodotProject/nodot
- Nodot v0.2.0 release is up and with a playable (win x64) demo!
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Godot 3D
Feel free to check out my project: https://github.com/NodotProject/nodot
ROTA
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ROTA is now $4.99 on Steam & itch! Bend gravity beneath your feet & solve puzzles! (= OPEN SOURCE ON GITHUB
https://github.com/HarmonyHoney/ROTA (GPL-3)
Source code here
- ROTA is now $4.99 on Steam & itch! Bend gravity beneath your feet & solve puzzles! (=
What are some alternatives?
gdextension-nim - Godot 4.0 GDExtension binding for nim language.
tiny_crate - Godot 3.5.2 / Crate Chucking Puzzle Platformer Game
godotnim-samples - Dodge the Creeps and Conways Game of Life in Godot, and Nim!
turbofat - Block-dropping puzzle game
nimrodot - Nim Godot 4.x GDExtension wrapper (Proof of Concept)
endless-sky - Space exploration, trading, and combat game.
godot-nim - godot 4.x bindings for nim-lang (early stage)
Vile-Roots - A top-down arcade game created in 48 hours for Global Game Jam 2023!
NimForUE - Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
OpenGamepadUI - Open source gamepad-native game launcher and overlay
hello-gdextension - Samples and experiments using Godot 4 + GDExtension
tilemap-level-editor - A simple tilemap level editor with export capability. Made for the Godot game engine.