nodebuilder VS ViZDoom

Compare nodebuilder vs ViZDoom and see what are their differences.

nodebuilder

An experimental DOOM Node Builder, written in C++ (by 7thSamurai)

ViZDoom

Reinforcement Learning environments based on the 1993 game Doom :godmode: (by Farama-Foundation)
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nodebuilder ViZDoom
3 3
5 1,673
- 1.0%
10.0 8.9
over 1 year ago 3 months ago
C++ C++
GNU General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nodebuilder

Posts with mentions or reviews of nodebuilder. We have used some of these posts to build our list of alternatives and similar projects.

ViZDoom

Posts with mentions or reviews of ViZDoom. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing nodebuilder and ViZDoom you can also consider the following projects:

Daemon - The Dæmon game engine. With some bits of ioq3 and XreaL.

envpool - C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.

webDOOM - :suspect: Classic DOOM recompiled with WebAssembly :feelsgood:

open_spiel - OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.

kubedoom - Kill Kubernetes pods by playing Id's DOOM!

bomberland - Bomberland: a multi-agent AI competition based on Bomberman. This repository contains both starter / hello world kits + the engine source code

conky - Light-weight system monitor for X, Wayland (sort of), and other things, too

AI-Toolbox - A C++ framework for MDPs and POMDPs with Python bindings

doomengine.python - 2.5D Doom engine explorations in Python

loneliless - A Deep-Q Network playing a single player Pong game. Network done in Python (Tensorflow-gpu) with the single player Pong game implemented in C++ (Openframeworks) and both binded with Pybind11.

odamex - Odamex - Online Multiplayer Doom port with a strong focus on the original gameplay while providing a breadth of enhancements.