nmage
bimg
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nmage
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What is the coolest Go open source projects you have seen?
Well I am working on a 3D game engine in Go: https://github.com/bloeys/nmage
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I am making a 3D Game Engine from (almost) scratch in Go, and streaming it all live
The streams are not scripted and show the full process including learning topics and debugging problems, and the entire code is also open source and with a permissive license, hoping that one day we can build actual games with it!
bimg
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Go Image Converting
h2non/bimg can handle both if the underlying libvips is compiled with support for both formats.
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What is the coolest Go open source projects you have seen?
bimg
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WASM instead of C Dependencies?
I have web applications written in Rust and Go that need some basic image processing (reading JPEGs, PNGs, writing JPEGs, WebPs, AVIFs and resizing). This is something I always struggle with, because most libraries for image processing are written in C (libpng, libwebp, mozjpeg; or higher-level ones like vips). While there are usually dependencies in each language build on top of those C dependencies, like bimg for Go, I don’t like having C dependencies in a Rust, Go or even Node.js projects.
- Image manipulation with Go
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Image Compression with Golang
For image processing, I will use the bimg library because in my opinion it has a very intuitive API and is easy to use, in addition to being very fast.
What are some alternatives?
ngrok - Unified ingress for developers
govips - A lightning fast image processing and resizing library for Go
godot-go - Go language bindings for the Godot Engine's GDNative API.
imaginary - Fast, simple, scalable, Docker-ready HTTP microservice for high-level image processing
Vault - A tool for secrets management, encryption as a service, and privileged access management
imaging - Imaging is a simple image processing package for Go
lf - Terminal file manager
bild - Image processing algorithms in pure Go
terraform - Terraform enables you to safely and predictably create, change, and improve infrastructure. It is a source-available tool that codifies APIs into declarative configuration files that can be shared amongst team members, treated as code, edited, reviewed, and versioned.
goimagehash - Go Perceptual image hashing package
godot-go - Go bindings for Godot 4.2 GDExtension API
fastimage - Finds the type and/or size of a remote image given its uri, by fetching as little as needed.