nih-plug
ardour
nih-plug | ardour | |
---|---|---|
30 | 171 | |
1,404 | 3,641 | |
- | 2.0% | |
8.3 | 9.9 | |
1 day ago | 2 days ago | |
Rust | C++ | |
ISC License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nih-plug
- Loudness War Winner
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Write your business logic with Rust, Empowered by Rinf for Native Performance Apps
Super cool. Any experience doing audio/synthesis/DSP work with this in a Flutter app? It would be particularly awesome if this enabled building VST plugins with Flutter and one of the Rust crates for VSTs (like NIH-plug or similar).
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A writeup on my journey so far developing PCMG synthesizer! A couple interesting titbits about my frustrations with WASM target.
Looks nice! Rust really is a perfect fit for real-time audio software. At work we also use cpal for audio output, and has found some bugs as well. In my free time I'm tinkering with CLAP plugins for Bitwig, your app looks quite similar to Bitwig Grid which I like a lot. Maybe providing it as a plugin would be a future option.
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Get Started Making Music
I don't think Max4Live is not a good choice for building audio plugins. It's a weird platform that was designed for 'institutionalized academic music,' as I once read someone describe it. It's difficult to program in and not efficient. None of my favorite music software is made with it. It's also quite buggy, in my experience. For doing some basic extensions to Ableton Live specifically, beyond what VST allows access to, it's OK, since it's the only official way to do so.
If you want to just dive into DSP using wires and boxes, with some additional code sprinkled in, SynthEdit or Reaktor Core are faster, more fun, and produce better results. If you don't mind C++, check out iPlug from REAPER's WDL codebase: https://www.cockos.com/wdl/ — there are some forks of it.
There's also JUCE. You'll find some people complain about it and some people regret using it, despite it being relatively popular.
There are some Rust things for doing VST (and AU) development. Here's one that I've seen a few things made with: https://github.com/robbert-vdh/nih-plug/tree/master I wouldn't worry too much about the differences between C++ and Rust in this world. Audio software tends to be buggy, so the bar for being considered 'good enough' is pretty low.
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DSP and Audio plugins.
There’s nih-plug for VST and CLAP plugins
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Chromatic - instrument tuner by nate-xyz.
As it's written in Rust, perhaps it could be implemented as a CLAP plugin. This is a nice framework I've been playing with https://github.com/robbert-vdh/nih-plug/
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What do you think is the next major direction for Rust adoption?
The potential is both in terms of moving away from proprietary corporate-controlled standards (but also still providing shared wrappers to support those "legacy" :) audio plugin formats) and supporting Rust as a first class development language (via e.g. https://github.com/robbert-vdh/nih-plug).
- Ask HN: Any sound-related project suggestions for learning Rust?
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Seeking: Non GPL - VST3 basic API support
Yep, Steinberg licensing sucks. I suggest you use nih-plug, it has a much nicer Rust API and supports generating both VST3 and CLAP plugins from your code. I'm only targetting CLAP nowadays, but unfortunately not many DAW's support it.
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Is there a common project for VST:s in Rust?
Your best bet is probably nih-plug.
ardour
- Ask HN: Is There a Blender for Music?
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Is Open Source a diversion from what users want?
> I think a lot of people starting with open source kinda expect that dedicated contributors will start to swarm around the project. In reality, a large majority of projects, even many quite prominent ones, are driven by a very small core, often just the project founder.
https://github.com/Ardour/ardour/blob/master/gtk2_ardour/abo...
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What Is the Future of the DAW?
I'm the lead author of Ardour [0], and I'd very much like to hear more about your frustrations, since over the next 1-2 years, paying attention to non-European musical culture is one of the things I hope to focus on during development. You can reach me via the email address in my profile, or maybe use our forums at discourse.ardour.org. Thanks.
[0] https://ardour.org/ <= a cross-platform open source DAW that has been around for more than 23 years
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Red Blob Games: Interactive visual explanations of math and algorithms
One extra detail, something I've learned from 20 years of working on dragging all kinds of objects around the GUI of Ardour [0]: handle ALL button press and release events as drag events where there is no movement.
[0] https://ardour.org/
- The Rules of Margin Collapse
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Absolute beginner seeking advice
I am aware of the 'Real Tone Cable' however I am curious if this is what I should be buying if I also intend on recording my playing in a software such as 'Ardour'
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Show HN: Using C++23 <stacktrace> to get proper crash logs in C++ programs
If you don't care about exotica like async or signal safety, and just need to see the callstack from arbitray points, this can do the job without C++23:
https://github.com/Ardour/ardour/blob/master/libs/pbd/stackt...
(2 different implementations, one for POSIX-y systems with the execinfo.h header, and one for Windows)
The demange() function is elsewhere.
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How to map multiple samples with linux-sampler?
I just loaded an instance of samplv https://samplv1.sourceforge.io/ into the Digital Audio Workstation (DAW), Ardour https://ardour.org/ .
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Is it possible to create professional music on Linux?
If you produce music using a DAW, my preferred is Linux's Ardour: http://ardour.org
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Thought was worth sharing ❤️
Ardour is a free DAW that recently added a clip launcher. I've never tried it.
What are some alternatives?
augmented-audio - Rust - Augmented Audio Libraries
zrythm - a highly automated and intuitive digital audio workstation - official mirror
vst3-rs - Easy to use VST3 library for Rust
muse - MusE is a digital audio workstation with support for both Audio and MIDI
cargo-limit - Productivity improvements for Rust ecosystem: warnings are skipped until errors are fixed, LSP-independent Neovim integration, etc.
lmms - Cross-platform music production software
vst3-sys - Raw Bindings to the VST3 API
musescore-downloader - ⚠️ This repo has moved to https://github.com/LibreScore/dl-librescore ⚠️ | Download sheet music (MSCZ, PDF, MusicXML, MIDI, MP3, download individual parts as PDF) from musescore.com for free, no login or Musescore Pro required | 免登录、免 Musescore Pro,免费下载 musescore.com 上的曲谱
loopers - Loopers is graphical live looper, written in Rust, designed for ease of use and rock-solid stability
audacity - Tenacity is an easy-to-use, privacy-friendly, FLOSS, cross-platform multi-track audio editor/recorder for Windows, MacOS, GNU/Linux and other operating systems. It is developed by a wide group of volunteers. Contributions welcome! [Moved to: https://github.com/tenacityteam/tenacity]
kakoune-lsp - Kakoune Language Server Protocol Client
brunch - Boot ChromeOS on x86_64 PC - supports Intel CPU/GPU from 6th Gen (Skylake) or AMD Ryzen