netradiant-custom VS qodot-plugin

Compare netradiant-custom vs qodot-plugin and see what are their differences.

netradiant-custom

The open-source, cross-platform level editor for id Tech based games. (by Garux)

qodot-plugin

Quake .map support for Godot [Moved to: https://github.com/QodotPlugin/qodot-plugin] (by Shfty)
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netradiant-custom qodot-plugin
3 1
281 552
- -
8.8 5.8
6 days ago over 2 years ago
C++ GDScript
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

netradiant-custom

Posts with mentions or reviews of netradiant-custom. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-28.

qodot-plugin

Posts with mentions or reviews of qodot-plugin. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-24.
  • Announcing Shalrath: A Quake map parsing library for Rust.
    4 projects | /r/rust | 24 Oct 2021
    Shalrath is based on the map parsing functionality from Quarchitect, a Rust rewrite of the backend logic that powers the Qodot plugin for the Godot game engine, allowing users to import textures, geometry and entities from Quake-derived map and WAD formats for use in Godot scenes.

What are some alternatives?

When comparing netradiant-custom and qodot-plugin you can also consider the following projects:

ericw-tools - Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils

quake-leveldesign-starterkit - A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.

qodot-plugin - (LEGACY) Quake .map support for Godot 3.x

godot-limage - Turn .kra .psd .ora images into Godot scenes. [v0.3]

DarkRadiant - DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games

shalrath - A rusty, spiky, heat-seeking quake map parser.

Qodot - Quake .map support for Godot. [Moved to: https://github.com/Shfty/qodot-plugin]

tiled - Flexible level editor

TrenchBroom - Cross-Platform Level Editor