netradiant-custom
Qodot
netradiant-custom | Qodot | |
---|---|---|
3 | 1 | |
281 | 355 | |
- | - | |
8.8 | 5.2 | |
6 days ago | almost 4 years ago | |
C++ | GDScript | |
GNU General Public License v3.0 or later | MIT License |
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netradiant-custom
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A cross platform level editor for Quake-engine based games
For tech3 based stuff, maybe try Netradiant (forked from GtkRadiant), or more specifically its fork (!) NetRadiant Custom (https://github.com/Garux/netradiant-custom).
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Quake 3 mapping
netradiant-custom is even better, I just don't use it because i'm far too accustomed to GtkR.
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Level creation for quake 2.
I still use GtkRadiant or Netradiant-custom as Trenchbroom is just too different to what I'm used to. With that said TB does show promise.
Qodot
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Software recomendation
I think this might be of help Qodot
What are some alternatives?
ericw-tools - Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
Gut - Godot Unit Test. Unit testing tool for Godot Game Engine.
qodot-plugin - (LEGACY) Quake .map support for Godot 3.x
rakurri-brush-set-for-krita - Free brush set for Krita!
qodot-plugin - Quake .map support for Godot [Moved to: https://github.com/QodotPlugin/qodot-plugin]
godot-limage - Turn .kra .psd .ora images into Godot scenes. [v0.3]
DarkRadiant - DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games
tiled - Flexible level editor
godot-3-demos - Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+
TrenchBroom - Cross-Platform Level Editor