neroRL VS ml-agents

Compare neroRL vs ml-agents and see what are their differences.

neroRL

Deep Reinforcement Learning Framework done with PyTorch (by MarcoMeter)

ml-agents

The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning. (by Unity-Technologies)
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neroRL ml-agents
3 60
26 16,358
- 1.0%
0.0 8.0
7 months ago 15 days ago
Jupyter Notebook C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

neroRL

Posts with mentions or reviews of neroRL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-29.
  • Convergence of PPO
    1 project | /r/reinforcementlearning | 31 Jul 2021
    You can take a look at my implementation https://github.com/MarcoMeter/neroRL .
  • Recurrent PPO using truncated BPTT
    3 projects | /r/reinforcementlearning | 29 Jun 2021
    this implementation does BPTT only, but concerning normal BP performance I can refer you to my framework neroRL. The develop branch contains the BPTT implementation of the above recurrent baseline. In neroRL you can easily toggle BPTT on/off. Both codes are pretty much the same. neroRL has more tools and supports more features (e.g. multi-discrete actions).
  • Implementing A Recurrent Ppo Policy To Solve
    1 project | /r/reinforcementlearning | 3 Jan 2021
    If it is related to the recurrent policy implementation then the function for that is defined here. I merged the current state of the recurrent policy to the develop branch.

ml-agents

Posts with mentions or reviews of ml-agents. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-08.

What are some alternatives?

When comparing neroRL and ml-agents you can also consider the following projects:

recurrent-ppo-truncated-bptt - Baseline implementation of recurrent PPO using truncated BPTT

gym - A toolkit for developing and comparing reinforcement learning algorithms.

AirSim - Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research

carla - Open-source simulator for autonomous driving research.

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

unity-avatar-generation - A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.

ultimate-volleyball - 3D RL Volleyball environment built on Unity ML-Agents

tensortrade - An open source reinforcement learning framework for training, evaluating, and deploying robust trading agents.

MediaPipeUnityPlugin - Unity plugin to run MediaPipe

google-research - Google Research

rlcard - Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.