ndk-samples
Avalonia
ndk-samples | Avalonia | |
---|---|---|
30 | 254 | |
9,901 | 23,824 | |
0.5% | 1.6% | |
6.1 | 9.9 | |
9 days ago | 2 days ago | |
C++ | C# | |
Apache License 2.0 | MIT License |
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ndk-samples
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C/C++ or Go
https://developer.android.com/ndk. Java/Kotlin for the rest.
- Using sanitizers to detect problems in native code (NDK sample app)
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Resources for learning Android NDK?
Best you can do is refer to the official samples and learn by taking one of the samples and modifying it to your use case. The comments in the samples should be quite adequate.
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Can C++ be used to develop android apps? If not what is it's best alternative?
You can compile c++ for android using the NDK.
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CPP Mobile development
Mobile has a lot of C++ as libraries but in https://developer.android.com/ndk for android.
- But guys, if you had to choose?.....
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Does anyone else think Android should allow C++ natively and not just through NDK and JNI?
Then please provide references that say how to do this. Here https://developer.android.com/ndk it says:
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How can I use K/N with C++?
cinterop is only for Kotlin/Native, where the whole application gets compiled to native code. If the target is Android, you want to use Native Development Kit (https://developer.android.com/ndk) instead.
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Build Android apps without an Android SDK using PicoLisp
It's a little convoluted since the app does still fork from the zygote with ART in there, but they added an entire layer of APIs so you can jump right in from C++. Here's a sample https://github.com/android/ndk-samples/blob/master/native-ac...
Avalonia
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Industrial Controller? Windows or Linux?
You might also want to look at AvaloniaUI[0] for a cross platform .NET GUI library. It is similar to WPF but much nicer to work with.
[0] https://github.com/AvaloniaUI/Avalonia
- Avalonia – Farewell to the .NET Foundation
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AvaloniaUI: Create Multi-Platform Apps with .NET
Production user here. There's no money gotchas. They're above reproach. In fact, I've received considerable free support from their devs on GitHub Issues [1].
The Avalonia business model is based on selling XPF, which runs WPF (Windows-only) apps on other platforms. That's very interesting to big corps with existing codebases.
See my comment [2]
[1] https://github.com/AvaloniaUI/Avalonia/issues
[2] https://news.ycombinator.com/item?id=39246988#39249128
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.NET on Linux: What a Contrast
Yes, but the portable GUI frameworks by Microsoft themselves are generally not very good, and they tend to be abandoned after a couple of years.
Avalonia is developed outside of the Microsoft corporate madness and seems to be slowly becoming the defacto cross-platform framework because it is expected to last a bit longer than a manager's attention span: https://avaloniaui.net/
- Too many Mac apps are being built with Electron
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Ask HN: Do you have a problem you'd pay to have taken away?
Not my comment, but relevant here "The problem with compiling Skia to WASM is you'll lose any benefits of hardware graphics acceleration on the device."
(From https://github.com/AvaloniaUI/Avalonia/discussions/6831#disc... )
- Dezvoltare aplicatie desktop
- Ask HN: How to create web, mobile, and desktop apps from a single code base?
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.NET 8 – .NET Blog
It's a bit of a hit and miss as of today. CLI, back-end and natively compiled libraries (think dll/so/dylib or even .lib/.a - you can statically link NAOT binaries into other "unmanaged" code) work best, GUI - requires more work.
Avalonia[0] and MAUI[1] have known working templates with it, but YMMV.
[0] https://github.com/lixinyang123/AvaloniaAOT / https://github.com/AvaloniaUI/Avalonia/ / honorable mention https://github.com/VincentH-Net/CSharpForMarkup
[1] https://github.com/dotnet/maui (try out with just true in csproj - it is known to work e.g. on iOS)
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
For desktop, Avalonia, hands down.
https://avaloniaui.net/
Open source, powered by Skia, backed by JetBrains, and quite battle-tested at this point for small to medium-sized apps. In theory perfectly capable for enterprise as well, since it's basically a spiritual successor to WPF, which has been an industry standard for about 15 years.
They're diving into mobile and WASM well, but that's more of a recent effort and I haven't tested that yet.
What are some alternatives?
android-native-egl-example - Sample that shows how to combine native rendering with Java UI on Android
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
ndk-native-camera2-
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
node-raylib - Node.js bindings for Raylib
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
Uber Apk Signer - A cli tool that helps signing and zip aligning single or multiple Android application packages (APKs) with either debug or provided release certificates. It supports v1, v2 and v3 Android signing scheme has an embedded debug keystore and auto verifies after signing.
Eto.Forms - Cross platform GUI framework for desktop and mobile applications in .NET
Apktool - A tool for reverse engineering Android apk files
MahApps.Metro - A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.
htmltopdf-java - An HTML to PDF conversion library written in Java, based on wkhtmltopdf.
Gtk# - Gtk# is a Mono/.NET binding to the cross platform Gtk+ GUI toolkit and the foundation of most GUI apps built with Mono