napi-rs
boa
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napi-rs | boa | |
---|---|---|
35 | 20 | |
5,477 | 4,679 | |
4.7% | 4.1% | |
9.6 | 9.8 | |
3 days ago | 7 days ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
napi-rs
- Napi: Build compiled Node.js add-ons in Rust
- Napi.rs, framework for building pre-compiled Node.js addons in Rust
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Electrons Are Fast, So Can Be Electron β How to Optimize Electron App Performance
Napi-rs
- π GoRules Zen Engine: Rules Engine for Node.js
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What's the "modern" way of creating a native addon for Node.js?
Thanks! This seems pretty official. I do really like what I saw from https://napi.rs/ where you just throw a "#[napi]" macro on and it works. Do you know if there's a Node API equivalent C/C++ workflow or tool that does something similar? I think the https://github.com/nodejs/webidl-napi is kinda what I'm looking for but it's archived.
- π GoRules Zen Engine: Cross-platform rules engine written in Rust
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Equivalent to wasm-pack for nodejs C FFI?
Does it need to be Neon? From what I've read, there's something about its design that allows napi-rs to achieve better performance in some situations.
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Node & Rust: Friendship Forever. The NAPI-rs Way.
NAPI-RS is a framework for building pre-compiled Node.js addons in Rust.
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Write SDK βbaseβ in Rust, wrap in other languages?
For example, they list PyO3 for Python (see also maturin for packaging), NAPI-RS for Node.js, and Rutie for Ruby.
- NAPI-RS 3.0 RFC is ready; come and join the discussion
boa
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A list of JavaScript engines, runtimes, interpreters
boa
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Boa JavaScript Engine v0.17 released
Yeah, pretty much. I'm not sure if we're gonna need to implement Static Shapes first but at least we need to make it possible to separate codeblocks from contexts for this to be feasible.
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Official /r/rust "Who's Hiring" thread for job-seekers and job-offerers [Rust 1.67]
Hi, I'm looking for full time work and I'm interested in roles related to compilers, developer tools and systems. I'm a college senior(graduating on May, 2023) and have been working as an [IOS Developer](https://www.cyengagement.org/) for the past two years. At University, I took a compilers class where I learnt to use LLVM and MLIR to compile programs to various architectures. In Oct. 2022, I was selected to attend the [Programming Language Implementation Summer School](https://pliss.org/2022/) where I got to learn about compiler implementation and language tools from leading researchers around the world. Recently, I have been contributing to [Boa](https://github.com/boa-dev/boa), an embeddable Javascript engine written in Rust, by fixing issues and implementing features to improve conformance with ECMAScript specification. Aside from working on compilers, I have volunteered at conferences like ICFP'21 and PLDI'22 to familiarize myself with latest research in the field of compilers. You can find more information about me and my work in my [blog](https://veera.app) and Github [profile](https://github.com/veera-sivarajan). Thank you for your time and consideration.
- How dare you call Node.js "blazing fast"!
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Really it have to be some kind of virus that spreads sneakly
I have great news
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Adding a JavaScript interpreter to your Rust project
I already use it in my project to run some parts of the youtube js player. I must say it was broken on one version of the player because of a generated regex inside (more on the issue), but definitely recommending.
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Dune: A new JavaScript and TypeScript runtime built in Rust
I would be curious how much effort it would be to swap boa for V8 to have an all Rust runtime :) If it's not meant to be a production-ready project anyways.
- Boa β Experimental JavaScript lexer, parser and interpreter written in Rust
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Boa release v0.15: A JavaScript engine written in Rust
We'd love to see these benchmarks too! We have an open issue to set-up these benchmarks: https://github.com/boa-dev/boa/issues/1924
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Implementing a safe garbage collector in Rust
Although you probably could use it for something else, Boa[1] is a good demonstration of this (it uses the GC crate, but the same principle probably applies).
[1]: https://github.com/boa-dev/boa
What are some alternatives?
canvas - High performance skia binding to Node.js. Zero system dependencies and pure npm packages without any postinstall scripts nor node-gyp.
starlight - JS engine in Rust
wasmer-go - πΉπΈοΈ WebAssembly runtime for Go
RustPython - A Python Interpreter written in Rust
node-canvas - Node canvas is a Cairo backed Canvas implementation for NodeJS.
deno - A modern runtime for JavaScript and TypeScript.
benchmark - MikroORM vs TypeORM benchmark of CRUD operations on 10k entities
Rust - All Algorithms implemented in Rust
PyO3 - Rust bindings for the Python interpreter
firecracker - Secure and fast microVMs for serverless computing.
typescript-runtime-type-benchmarks - π Benchmark Comparison of Packages with Runtime Validation and TypeScript Support
jsparagus - Experimental JS parser-generator project.